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Rocket Commander XNA

Rocket Commander XNA
Name:John Kanalakis
Date Posted:Dec 25, 2006
Rating:4.0 out of 5
Public:YES
Comments:YES
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Blog post
The folks at exDream have launched their Christmas gift to the XNA community: the complete source code to Rocket Commander XNA. You can download the solution files, complete source code, and art assets to build the game and run it on Windows or your retail Xbox 360. The code compiles cleanly and depolys easily to the Xbox 360. All you need is Microsoft's Game Studio Express (free), a membership to the Creator's Club ($99/year), the XNA Launcher (free at the Xbox Live Marketplace), and of course a retail Xbox 360 console.

The game features great graphics, smooth shader effects, wide screen display, and best of all the complete source code. Time to dig into the code and add some wacky twists to the game.

You can download the game source code directly from exDream here.

Also, if you're interested in developing games for your Xbox 360, please check out the TorqueX and XNA Developers Group on the Great Games Experiment. Connect with other developers using the .NET Framework to create games for Windows and Xbox 360.

Recent Blog Posts
List:05/26/08 - Torque X Builder 3D Update
05/04/08 - Torque X Book Completed
04/22/08 - Torque X Builder 3D Progress: The Axis Gizmo
04/07/08 - Development Journal for Torque X Builder 3D
03/31/08 - Torque X 2.0 Tutorials Updated
11/04/07 - A New Casual Game
10/26/07 - Torque X: Progress, Pics, and Free Code
12/25/06 - Rocket Commander XNA

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Jonathon Stevens   (Dec 26, 2006 at 15:15 GMT)
This is great thanks!



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