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Plan for Josh Ritter
Plan for Josh Ritter
| Name: | Prairie Games | ![]() |
|---|---|---|
| Date Posted: | Dec 14, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Prairie Games |
Blog post
For Immediate Release:
HTML VERSION: http://www.prairiegames.com/press.html
PRAIRIE GAMES, INC RELEASES GROUNDBREAKING ROLE-PLAYING GAME: MINIONS OF MIRTH
Wishek, North Dakota - December 15th, 2005 - Prairie Games, Inc today announced that it's groundbreaking role-playing game Minions of Mirth has been released for Windows and OSX.
"Minions of Mirth gives the player an incredible amount of freedom in their role-playing experience! It can be played in single player, multiplayer, and even allows friends to run their own custom persistent worlds! We're very pleased to be releasing this amazing product. We've worked very hard with our community to make sure Minions of Mirth totally rocks!", says Josh Ritter co-owner and programmer of the title.
Minions of Mirth is available for Windows and OSX at http://www.prairiegames.com for the special price of $25 through January 31st, 2006. The full price of the game will be $29.95 and there are no monthly service fees. Prairie Games, Inc hosts the complimentary PrairieWorld server and there are also community hosted worlds to play on. Minions of Mirth is also fully playable in single player with no internet connection.
Minions of Mirth Features:
* Auto-patcher that delivers immediate content and feature upgrades
* Full single player support
* Player vs Environment and Player vs Player multiplayer
* No monthly service fees for multiplayer
* Form your own party of up to 6 characters. Join other players in online alliances with up to 36 characters
* 16 playable classes, 12 playable races, Multiclass characters in three careers up to level 100
* 3 playable realms: Fellowship of Light, Minions of Darkness, and the Monster Realm
* 14 huge and diverse zones to explore
* Unlock monster templates to create your own stable of monsters
* Epic Battle System
* A tremendous amount of unique NPC, creatures, items, and quests
* 2 hours of original music
* Free dedicated world server with source code is available. Host your own persistent world with your own original content
Players are encouraged to visit http://www.prairiegames.com to get all the latest news, game information, and to download the free demo!
About Prairie Games, Inc:
Prairie Games, Inc is an independent game company dedicated to creating fresh and innovative role-playing games and technology. The company has offices in Wishek, North Dakota and Los Angeles, California. Minions of Mirth, it's debut title, is now available on Windows and OSX. The company's website is: http://www.prairiegames.com
PRAIRIE GAMES, INC RELEASES GROUNDBREAKING ROLE-PLAYING GAME: MINIONS OF MIRTH
Wishek, North Dakota - December 15th, 2005 - Prairie Games, Inc today announced that it's groundbreaking role-playing game Minions of Mirth has been released for Windows and OSX.
"Minions of Mirth gives the player an incredible amount of freedom in their role-playing experience! It can be played in single player, multiplayer, and even allows friends to run their own custom persistent worlds! We're very pleased to be releasing this amazing product. We've worked very hard with our community to make sure Minions of Mirth totally rocks!", says Josh Ritter co-owner and programmer of the title.
Minions of Mirth is available for Windows and OSX at http://www.prairiegames.com for the special price of $25 through January 31st, 2006. The full price of the game will be $29.95 and there are no monthly service fees. Prairie Games, Inc hosts the complimentary PrairieWorld server and there are also community hosted worlds to play on. Minions of Mirth is also fully playable in single player with no internet connection.
Minions of Mirth Features:
* Auto-patcher that delivers immediate content and feature upgrades
* Full single player support
* Player vs Environment and Player vs Player multiplayer
* No monthly service fees for multiplayer
* Form your own party of up to 6 characters. Join other players in online alliances with up to 36 characters
* 16 playable classes, 12 playable races, Multiclass characters in three careers up to level 100
* 3 playable realms: Fellowship of Light, Minions of Darkness, and the Monster Realm
* 14 huge and diverse zones to explore
* Unlock monster templates to create your own stable of monsters
* Epic Battle System
* A tremendous amount of unique NPC, creatures, items, and quests
* 2 hours of original music
* Free dedicated world server with source code is available. Host your own persistent world with your own original content
Players are encouraged to visit http://www.prairiegames.com to get all the latest news, game information, and to download the free demo!
About Prairie Games, Inc:
Prairie Games, Inc is an independent game company dedicated to creating fresh and innovative role-playing games and technology. The company has offices in Wishek, North Dakota and Los Angeles, California. Minions of Mirth, it's debut title, is now available on Windows and OSX. The company's website is: http://www.prairiegames.com
Recent Blog Posts
| List: | 03/29/08 - TGEA 1.7 Build System and Embedded Python 03/14/08 - MegaTerrains - TGEA Update 01/18/08 - Minions of Mirth: Undead Wars Expansion 01/04/08 - Physics Overhaul - Video 12/26/07 - Web Integration - Video 12/21/07 - New MMO Client - Trees - Day/Night Video 12/18/07 - Minions of Mirth - 1.26 - Holiday Edition! 11/28/07 - TGB/TGEA integration first pass |
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Submit your own resources!| Chip Lambert (Dec 14, 2005 at 16:48 GMT) |
| Robert Geiman (Dec 14, 2005 at 16:51 GMT) |
| Mathieu (Dec 14, 2005 at 16:52 GMT) |
You made so much incredible things with TGE.... it's really impressive.
| Joseph Euan (Dec 14, 2005 at 17:01 GMT) |
| Nauris Krauze (Dec 14, 2005 at 17:22 GMT) |
| Allen Turner (Dec 14, 2005 at 17:32 GMT) |
Congrats!
| David Montgomery-Blake (Dec 14, 2005 at 17:56 GMT) |
| Todd Pickens (Dec 14, 2005 at 18:02 GMT) |
| Rodney (OldRod) Burns (Dec 14, 2005 at 19:13 GMT) |
And to think you did it with basically a 3 (4?) man crew is absolutely astonishing!
Take a bow Josh and Lara - you guys have done a hell of a job!
Now that beta is over and I don't have to fear another wipe... my quest for 100/100/100 can begin :)
| Dunsany (Dec 14, 2005 at 19:25 GMT) |
| Jeremy Alessi (Dec 14, 2005 at 19:41 GMT) |
| Christian S (Dec 14, 2005 at 19:54 GMT) |
MoM is awesome, so is the indie work -its been a amazing wonder to look at the speedy work.
Good job!
| Adrian Wright (Dec 14, 2005 at 21:07 GMT) |
| Gabor Forrai (Dec 14, 2005 at 23:25 GMT) |
| Matthew Shapiro (Dec 15, 2005 at 19:29 GMT) |
| MrPhil (Philip J. Ludington) (Dec 15, 2005 at 22:16 GMT) |
(Runs off to order)
| Kyle Hagin (Dec 18, 2005 at 03:00 GMT) |
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