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Plan for Josh Ritter

Plan for Josh Ritter
Name:Prairie Games
Date Posted:Nov 19, 2005
Rating:Not Rated
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Comments:YES
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Blog post
RPGDot Interview Part II
Here's the second part of the interview with me at RPGDot:

Minions of Mirth Interview, Part #2

Here's the latest and greatest patch information:

Patch 11-18-05

* Added the new wolf and beetle models, thanks to Magnus Blikstad of WIT Entertainment.

* Updated the main FoL quest. Give/take actions are no longer attached to teleport actions.

* Added spawns to Swamp of Ruin. It's a level 10-18 zone.

* Removed presence from the Drum of the Bard.

* Began work on a new dungeon for the MoD realm, it is not live yet.



-Josh Ritter
Prairie Games

Recent Blog Posts
List:03/29/08 - TGEA 1.7 Build System and Embedded Python
03/14/08 - MegaTerrains - TGEA Update
01/18/08 - Minions of Mirth: Undead Wars Expansion
01/04/08 - Physics Overhaul - Video
12/26/07 - Web Integration - Video
12/21/07 - New MMO Client - Trees - Day/Night Video
12/18/07 - Minions of Mirth - 1.26 - Holiday Edition!
11/28/07 - TGB/TGEA integration first pass

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Bob   (Nov 19, 2005 at 00:21 GMT)
As always, sounds great JR!

Prairie Games   (Nov 19, 2005 at 01:10 GMT)
If you blink you'll miss it, we're on Blues News.

In case you blinked:



:)

-Josh Ritter
Prairie Games

Treb Connell (formerlyMasterTreb   (Nov 19, 2005 at 03:38 GMT)
yay the wolves aren't spiders anymore!

Matthew Grint   (Nov 19, 2005 at 14:52 GMT)
Very nice!

I would be interested in knowing how many visitors you are getting to your site now, how successful has the coverage been? I would also be interested in a "post-mortem" of this project (despite the fact that because of your Live Update system it will still be very much alive!) if you decide to create one; it would be interesting to read about the challenges you faced in development and how you went around marketing it.

Best of luck to you, congratulations on your achievements thus far,
Matthew Grint
Midnight Artists

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