Previous Blog Next Blog
Prev/Next Blog
by date

Plan for Josh Ritter

Plan for Josh Ritter
Name:Prairie Games
Date Posted:Oct 28, 2004
Rating:3.3 out of 5
Public:NO
Comments:YES
RSS Feed:GarageGames Blog feedor Subscribe with .
Profile Page:View profile page for Prairie Games

Blog post
Progress
A snippet from our upcoming Press Release:

"Minions of Mirth uses the Third Edition of the world's most popular
tabletop role-playing game. We are commited to having the best Third Edition
rules implementation in existence. This gives us a rock solid rule base to
build upon and expand." - Marketing Director, Barry Trottier.


Prairie Games will soon be publishing some SRD 3.5 code (and a binary) under the GPL... The code is written in Python and I believe it's an extremely solid base. It leverages the 4+ year effort on PCGen via the LST token language.

The design is 98.6% data driven as to support the tangle of rules that are the Third Edition. I am VERY excited about the flexibility of the system... Minions of Mirth has some great House Rules and we want to make sure the RPG code supports them!

There's been a lot of other work behind the scenes... but, this will be the next visible chunk :)

Onward!!!

-Josh Ritter
Technical Director
Prairie Games

Recent Blog Posts
List:03/29/08 - TGEA 1.7 Build System and Embedded Python
03/14/08 - MegaTerrains - TGEA Update
01/18/08 - Minions of Mirth: Undead Wars Expansion
01/04/08 - Physics Overhaul - Video
12/26/07 - Web Integration - Video
12/21/07 - New MMO Client - Trees - Day/Night Video
12/18/07 - Minions of Mirth - 1.26 - Holiday Edition!
11/28/07 - TGB/TGEA integration first pass

Submit ResourceSubmit your own resources!

David Montgomery-Blake   (Oct 28, 2004 at 16:17 GMT)
It's using OGL rather than the D20 logo license, right?

Prairie Games   (Oct 28, 2004 at 17:15 GMT)
Yes, we're working under the OGL and GPL.

Adrian Wright   (Oct 28, 2004 at 17:17 GMT)
Did you contact WOTC about this? we have had several conversation with them about the D20 license, and the OGL/GPL stuff doesnt all transfer to PC Games. Unless they have changed since Gencon you would need to contact them.

Prairie Games   (Oct 28, 2004 at 17:19 GMT)
Note that we are NOT using the D20 license... Which means we can't use the d20 logo... Product Identity can't be used regardless whether you are under the D20 or the OGL...

The thing is, the entire SRD is OGL :)

From the Software FAQ:

Q: So I could make a game?

A: Sure. Remember though, you cannot use any Product Identity with the OGL or claim compatibility with anything. So you can't say your game is a d20 System game or uses D&D rules or call it Elminster's Undermountain Crawl.
Edited on Oct 28, 2004 17:35 GMT

Adrian Wright   (Oct 28, 2004 at 17:32 GMT)
Good Luck Josh

Prairie Games   (Oct 28, 2004 at 17:42 GMT)
Thanks, all this "Open Stuff" is a lot of fun to leverage... I sincerely hope as we continue to gain momentum people want to be a part of it...

Edward Gardner   (Oct 28, 2004 at 22:16 GMT)
Coooool

Jay Barnson   (Oct 28, 2004 at 23:14 GMT)
Dude - you know I'm in your cheering section in a big way!

I wish you tons of luck... hope you manage to come up for air once in a while.

Dylan Sale   (Oct 29, 2004 at 05:26 GMT)
Wow that is awesome. I have been looking into getting a d20 system set up in TGE, but I read that you couldnt use it in games. Obviously that has changed in recent history. Very exciting.

You must be a member and be logged in to either append comments or rate this resource.