by date
Plan for Joshua Ritter
Plan for Joshua Ritter
| Name: | Prairie Games | ![]() |
|---|---|---|
| Date Posted: | Apr 12, 2004 | |
| Rating: | 1.0 out of 5 | |
| Public: | NO | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Prairie Games |
Blog post
Video Games and Financial Ruin
I have never been as excited about games as over these last months. I find this ironic as I near financial ruin. You see, I lost a $10k license not too long ago... This was supposed to get us to gold this fall... Well, that's life...
Here's the deal: We are putting *everything* we have into this game. Body, Soul, and Credit. We are killing ourselves on our game. If we do not pull off something truly fresh that reeks of $$$, $$$, and more $$$... we... are... screwed...
The good news is we ARE pulling it off... the game is beautiful, b-e-a-u-t-i-f-u-l... it's grand, it's epic, it's real... I am about to burst... What we have achieved will be surprising to many... the quality, the amount, the variety... this is game creation... this is passion... this is fun, angst, and exhaustion...
I was born for this...
-Josh Ritter
Prairie Games
PS: HOLY SHIT!!!!
Here's the deal: We are putting *everything* we have into this game. Body, Soul, and Credit. We are killing ourselves on our game. If we do not pull off something truly fresh that reeks of $$$, $$$, and more $$$... we... are... screwed...
The good news is we ARE pulling it off... the game is beautiful, b-e-a-u-t-i-f-u-l... it's grand, it's epic, it's real... I am about to burst... What we have achieved will be surprising to many... the quality, the amount, the variety... this is game creation... this is passion... this is fun, angst, and exhaustion...
I was born for this...
-Josh Ritter
Prairie Games
PS: HOLY SHIT!!!!
Recent Blog Posts
| List: | 03/29/08 - TGEA 1.7 Build System and Embedded Python 03/14/08 - MegaTerrains - TGEA Update 01/18/08 - Minions of Mirth: Undead Wars Expansion 01/04/08 - Physics Overhaul - Video 12/26/07 - Web Integration - Video 12/21/07 - New MMO Client - Trees - Day/Night Video 12/18/07 - Minions of Mirth - 1.26 - Holiday Edition! 11/28/07 - TGB/TGEA integration first pass |
|---|
Submit your own resources!| Josh Williams (Apr 12, 2004 at 23:26 GMT) |
| Jay Barnson (Apr 13, 2004 at 02:06 GMT) |
Good luck. I know you know what you are doing.
| Dylan Sale (Apr 13, 2004 at 02:21 GMT) |
| Prairie Games (Apr 13, 2004 at 03:04 GMT) |
The fireworks will be good. I promise.
| Stefan Lundmark (Apr 13, 2004 at 07:22 GMT) Resource Rating: 1 |
| Melv May (Apr 13, 2004 at 12:56 GMT) |
Looking forward to your offering.
- Melv.
| John Vanderbeck (Apr 13, 2004 at 13:24 GMT) |
| Prairie Games (Apr 13, 2004 at 14:08 GMT) |
a) Didn't have to apologize for being independent
b) Didn't look like a rehash of 4-6 year old gameplay
c) Didn't look like it struggled just to be completed
d) Raised the bar of what can be expected for the smallest team possible... 2 people
We want people to play our game because it's fun, not play our game because it's done.
-J
| Jarrod Roberson (Apr 13, 2004 at 15:14 GMT) |
. . . you can't outsource what Joshua is doing!
I would say good luck, but it does not sound like you need it!
| Paul Dana (Apr 13, 2004 at 15:29 GMT) |
Good luck, man.
| Badguy (Apr 13, 2004 at 17:18 GMT) |
I'll buy it man.
| Jarrod Roberson (Apr 13, 2004 at 17:18 GMT) |
| Prairie Games (Apr 13, 2004 at 19:23 GMT) |
Please note, my ego is slightly less than it would appear from my online persona... This isn't to say it isn't really big, it is... :)
At any rate, watch out... there's a cornered rat at large...
-J
| Jarrod Roberson (Apr 13, 2004 at 19:32 GMT) |
| Eric Risser (Apr 13, 2004 at 20:59 GMT) |
| Mike Stoddart (Apr 13, 2004 at 23:26 GMT) |
| Chris Calef (Apr 14, 2004 at 01:09 GMT) |
| Ted Southard (Apr 14, 2004 at 01:20 GMT) |
You must be a member and be logged in to either append comments or rate this resource.



1.0 out of 5


