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Plan for Joshua Ritter

Plan for Joshua Ritter
Name:Prairie Games
Date Posted:Nov 11, 2003
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Blog post
Zing!
I got called away briefly to do some game contract work... This was a positive distraction; It's good to view the project with fresh(er) eyes.

Some current project metrics:

500k of Python source
250k of C++ source
200k of .gui source (mostly layout, some logic, most logic in Python)
20k of .cs source

Damn near a meg of source... I would put the mark at 60% of the core functionality completed... not too shabby.

I am working on the test... really looking forward to it actually... Once the content creation path is solid, Prairie Games may have to do some recruiting!

Watch this space.

-J

Recent Blog Posts
List:03/29/08 - TGEA 1.7 Build System and Embedded Python
03/14/08 - MegaTerrains - TGEA Update
01/18/08 - Minions of Mirth: Undead Wars Expansion
01/04/08 - Physics Overhaul - Video
12/26/07 - Web Integration - Video
12/21/07 - New MMO Client - Trees - Day/Night Video
12/18/07 - Minions of Mirth - 1.26 - Holiday Edition!
11/28/07 - TGB/TGEA integration first pass

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