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Plan for Joshua Ritter

Plan for Joshua Ritter
Name:Prairie Games
Date Posted:Mar 05, 2003
Rating:Not Rated
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Blog post
PyTorque and frustration...
PyTorque has a really cool build system... and it's all ready for hardcore development... I started to kick some ideas around and ran into some issues with Torque's design I would like to address before going further.

I have been increasingly frustrated by my workload... about as frustrated as I ever want to be in development... I desperately need to work with others who share similar goals.

I am very keen on new Torque development... I believe there is a LOT of work to do.

And now for something completely different: Radiosity in Torque

-J

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12/18/07 - Minions of Mirth - 1.26 - Holiday Edition!
11/28/07 - TGB/TGEA integration first pass

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J. Donavan Stanley   (Mar 05, 2003 at 11:36 GMT)
Joshua,

We've all been there.

Let's get some collaboration going and make crap happen.

Ron Yacketta   (Mar 05, 2003 at 13:03 GMT)
I ahree with Donavan! let's rocks the house!

Wendell Brown   (Mar 05, 2003 at 13:25 GMT)
Count me in Josh. I'll help where I can. (And learn something too :)
Been there, got the T-shirt so don't burnout on yourself. You can't do it all though it seems you have at times.

Kurtis Seebaldt   (Mar 05, 2003 at 17:09 GMT)
I know what you mean. I'm all for it!

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