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Working with Torque Advanced...
Working with Torque Advanced...
| Name: | Prairie Games | ![]() |
|---|---|---|
| Date Posted: | Feb 23, 2007 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Prairie Games |
Blog post
We're busy getting our MMORPG technology running with Torque Advanced...
We have key components up and running and it is going quite well... GarageGames has done an awesome job of core level compatibility between TGE and TGEA. If you know TGE, you can ramp up with TGEA very quickly... In fact, we have the TGE and TGEA builds sitting right alongside each other and can switch between them. :)
We've made C++ engine changes to TGEA, some minor TorqueScript changes, and zero changes to the Python sources between TGE and TGEA versions...
Here's a shot of the MMO technology running with Torque Advanced:

GarageGames has really closed the gap for indies with Torque Advanced . Huge congrats to Brian, Ben, and everyone else on a GREAT release!
-Prairie Games, Inc
We have key components up and running and it is going quite well... GarageGames has done an awesome job of core level compatibility between TGE and TGEA. If you know TGE, you can ramp up with TGEA very quickly... In fact, we have the TGE and TGEA builds sitting right alongside each other and can switch between them. :)
We've made C++ engine changes to TGEA, some minor TorqueScript changes, and zero changes to the Python sources between TGE and TGEA versions...
Here's a shot of the MMO technology running with Torque Advanced:

GarageGames has really closed the gap for indies with Torque Advanced . Huge congrats to Brian, Ben, and everyone else on a GREAT release!
-Prairie Games, Inc
Recent Blog Posts
| List: | 03/29/08 - TGEA 1.7 Build System and Embedded Python 03/14/08 - MegaTerrains - TGEA Update 01/18/08 - Minions of Mirth: Undead Wars Expansion 01/04/08 - Physics Overhaul - Video 12/26/07 - Web Integration - Video 12/21/07 - New MMO Client - Trees - Day/Night Video 12/18/07 - Minions of Mirth - 1.26 - Holiday Edition! 11/28/07 - TGB/TGEA integration first pass |
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Submit your own resources!| Alan H (Feb 23, 2007 at 15:50 GMT) |
I still wanna buy this when it's done, have some fun with my TGEA license.
| Mark Berry (Feb 23, 2007 at 15:54 GMT) |
Look forward to getting it.
| Allyn "Mr_Bloodworth" Mcelrath (Feb 23, 2007 at 15:57 GMT) |
| Sparkling (Feb 23, 2007 at 16:07 GMT) |
-Sparkling
http://www.visionsgame.com
| Jeff Tunnell (Feb 23, 2007 at 16:19 GMT) |
| Todd Pickens (Feb 23, 2007 at 17:11 GMT) |
| Tom Eastman (Eastbeast314) (Feb 23, 2007 at 18:57 GMT) |
Can't wait to see more TGEA stuff now!
Edited on Jun 06, 2007 23:54 GMT
| Chip Lambert (Feb 23, 2007 at 21:27 GMT) |
| J.C. Smith (Feb 24, 2007 at 00:47 GMT) |
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