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Plan for Michael "Evic" Wales

Plan for Michael "Evic" Wales
Name:Michael \"Evic\" Wales
Date Posted:Apr 08, 2005
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I have never been a D&D nerd, I always find it pretty laughable actually, but the d20 system and it's variations have always fascinated me. Just the idea that a basic concept could be laid down in which so many various games could be create from is amazing. One of these games I have always held interest in is Spycraft.

So, I figure what better time to get my hands dirty with the d20 system and Spycraft ruleset than in designing my upcoming game? You can see my previous .plan for some basic background discussion on EleyChronos (at that time I was calling it Eleytheros, but a name change was in order).

I'm going to be shooting for a realistic comic book feel to the game, which as I envision the game in my head is pretty entertaining. I have this mental image of 3 players in a warehouse with 4-5 enemies shooting at them from across the room behind some crates. The bright yellow Ratatatata spewing from their Uzi's, the Fixer's light tink, tink, tink as she attempts to fix a wrecking ball for the party to use. The hectic whoosh, whoosh of the Soldier's flamethrower...

In an odd way it just feels like it will work great for this game.

As for the game's progress - I'm working hard on prototyping concepts right now and completing the design document (it's almost done in a general sense at 36 pages, but I still need to add some specifics into it, mockups of GUIs, etc).

I'm finding it hard to prototype shit up effectively as there isn't really any artwork around for the theme we are working with and I am finding it hard to look past this myself. Because of this, I have already placed a bid on Rentacoder for some basic tiles to get me started. I figure if I can get a good artist this way, I'll keep feeding him work (and money) for the rest of the needed tiles and characters.

Last but not least, here are a few shots out of the Spycraft book that I colored up - I think they do a good job as concept art of not only 3 of the available classes, but for the overall style I am hoping to achieve with this game

Pointman


Faceman


Fixer

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Matthew Langley   (Apr 08, 2005 at 22:11 GMT)
looking forward to seeing where this goes !

Vashner   (Apr 09, 2005 at 02:27 GMT)
Good stuff

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