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Small update
| Name: | Bill Vee | |
|---|---|---|
| Date Posted: | Oct 17, 2007 | |
| Rating: | 3.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Bill Vee |
Blog post
Not much to say other than I have to admit that I need help.
90% of the code for my game is complete. Most of what is left is model work , sounds and some GUIs.
I am a very good programmer but my skills in other areas leave a lot to be desired.
Web design for instance. I have little time or talent to update the site. While I have a huge collection of pics and videos of my game I have little spare time to work on the site.
As of today I am a one man team. My not willing to just give away the code I have worked on for over 2 years is the main reason. Mainly the spherical terrain and modified gravity/vehicle/player physics.
Let me make 3 things clear.
1. I don't plan to release the code for my game.
If you think this is wrong ask bungie for the source to Halo 3, see if they even respond to you.
Enough with the e-mails for my code.
I may release a resource on a simplified version of the spherical terrain later when I have time.
2. I have no funding for my project and I am not asking for any, when you get funding you loose control over your own project.
3. I am under no pressure for a release date and this project remains a labor of love.
I have started an alternate blog using MS's spaces( yes I know.... get it out of your system).
It is just simple enough for me to post on a regular basis. And being able to post large hi-res videos is a plus.
I will still be posting important stuff here.
90% of the code for my game is complete. Most of what is left is model work , sounds and some GUIs.
I am a very good programmer but my skills in other areas leave a lot to be desired.
Web design for instance. I have little time or talent to update the site. While I have a huge collection of pics and videos of my game I have little spare time to work on the site.
As of today I am a one man team. My not willing to just give away the code I have worked on for over 2 years is the main reason. Mainly the spherical terrain and modified gravity/vehicle/player physics.
Let me make 3 things clear.
1. I don't plan to release the code for my game.
If you think this is wrong ask bungie for the source to Halo 3, see if they even respond to you.
Enough with the e-mails for my code.
I may release a resource on a simplified version of the spherical terrain later when I have time.
2. I have no funding for my project and I am not asking for any, when you get funding you loose control over your own project.
3. I am under no pressure for a release date and this project remains a labor of love.
I have started an alternate blog using MS's spaces( yes I know.... get it out of your system).
It is just simple enough for me to post on a regular basis. And being able to post large hi-res videos is a plus.
I will still be posting important stuff here.
Recent Blog Posts
| List: | 05/31/08 - DayOfWar Six Degrees Of Freedom Camera System 05/26/08 - DayOfWar Player Controls 05/08/08 - DayOfWar more Asteroids 05/05/08 - DayOfWar Moons/Asteroids 04/28/08 - DayOfWar Oceans 04/07/08 - DayOfWar SixSidedSpheres 2nd try 04/07/08 - DayOfWar SixSidedSpheres 02/22/08 - DayOfWar is a Finalist. |
|---|
Submit your own resources!| Michael Vanderpool (Oct 17, 2007 at 04:12 GMT) |
Keep up the awesome work,
Michael
| Geom (Oct 17, 2007 at 05:52 GMT) Resource Rating: 5 |
I've always thought it would be cool to revisit the "Artillery" / "Scorched Earth" genre of games, using a spherical planet instead of a flat playing field. Your technology would be perfect for that.
| Neil (Deepeyed) (Oct 17, 2007 at 08:56 GMT) |
maybe you should sell a spherical terrain gravity add on/resource for torque, that way people would leave you alone, you would get something back for all your hard work and it may help out with funding art and such for your game.
you are a good programmer and you have shown that with what you have got here, its up to you now to turn this great programmers prototype into a great game.
Keep up the good work....and keep us posted.
Neil
Edited on Oct 17, 2007 08:56 GMT
| David Janssens (Oct 17, 2007 at 12:38 GMT) |
I am impressed by your programming work, but if you really want help, some description of the type of help you want, and the benefits of helping you might do wonders.
David
edit: formatting and typos
Edited on Oct 17, 2007 13:33 GMT
| Anthony Rosenbaum (Oct 17, 2007 at 13:21 GMT) |
| N R Bharathae (Oct 17, 2007 at 13:49 GMT) |
Oh well.
Edited on Oct 17, 2007 15:49 GMT
| Wade Lawrence (Oct 17, 2007 at 14:05 GMT) |
| Bill Vee (Oct 17, 2007 at 21:29 GMT) |
My original post went along the lines of wanting to attract some web talent for my site and as I was typing it I got some bad news from the 2 people helping me with some models and sound work who basically wanted all my source code for there services. As you can tell it didn't end well.
@ Anthony Rosenbaum. A little hot maybe. They were 2 guys I have know for years. Not in the "on the internet" kind of know , I went to school with them. When they saw I was wanting more help they freaked out. We will get over it I think but it is clear to me we can not continue working on this project together.
@ N R Bharathae - Sorry for not responding to you but I was simply unprepared for the number of request from people wanting to help.
| Pesto126 (Oct 21, 2007 at 22:35 GMT) |
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3.0 out of 5


