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DayOfWar Terrain tests
DayOfWar Terrain tests
| Name: | Bill Vee | |
|---|---|---|
| Date Posted: | Aug 10, 2007 | |
| Rating: | 4.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Bill Vee |
Blog post
I wanted to share a couple more videos with everyone.
They are both Terrain tests with the stock buggy.
Keep in mind there is no "polish" in these videos. All material used in them are for demonstration purposes only. The only thing in these videos that are going to be in the my game are the carrier and the Terrains.
I will gradually show more content as they get done.
Terrain Test 1
Terrain Test 2
It appears the Atlas terrain doesn't have a proper light shader yet.
I would love for someone to help me figure out how to get it to blend the light correctly on the sun side.
The next plan may include some combat prototypes.
They are both Terrain tests with the stock buggy.
Keep in mind there is no "polish" in these videos. All material used in them are for demonstration purposes only. The only thing in these videos that are going to be in the my game are the carrier and the Terrains.
I will gradually show more content as they get done.
Terrain Test 1
Terrain Test 2
It appears the Atlas terrain doesn't have a proper light shader yet.
I would love for someone to help me figure out how to get it to blend the light correctly on the sun side.
The next plan may include some combat prototypes.
Recent Blog Posts
| List: | 05/31/08 - DayOfWar Six Degrees Of Freedom Camera System 05/26/08 - DayOfWar Player Controls 05/08/08 - DayOfWar more Asteroids 05/05/08 - DayOfWar Moons/Asteroids 04/28/08 - DayOfWar Oceans 04/07/08 - DayOfWar SixSidedSpheres 2nd try 04/07/08 - DayOfWar SixSidedSpheres 02/22/08 - DayOfWar is a Finalist. |
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Submit your own resources!| Andy Hawkins (Aug 10, 2007 at 00:23 GMT) |
| Bill Vee (Aug 10, 2007 at 01:24 GMT) |
Take a look at this
It is what lead me to my current code.
| Maxwell Marsh (Aug 10, 2007 at 07:19 GMT) |
| Florian (Aug 10, 2007 at 13:31 GMT) |
it would be cool if you indeed had some light shading from the sun, cause it also looks liek the terain doesnt cast shadows :(
its cool when youre driving and on the horizon suddenly the cottage from TGE appears :P
but about the light shading thing, if you could make it dynamical and make the sun rotate around the planet (or make the planet rotate) you'd also have Night/Day transitions all in one :D
anyway, good luck ;)
| David Montgomery-Blake (Aug 10, 2007 at 13:34 GMT) |
| Ross Pawley (Aug 10, 2007 at 17:50 GMT) |
| Mark (Aug 11, 2007 at 01:38 GMT) Resource Rating: 5 |
Imagine having more than one and having this planetary war, lol
| J.P. Berry (Aug 11, 2007 at 03:31 GMT) |
Do you have to use Atlas or would legacy terrain work for that application? Anyways, very cool implementation. Looking forward to future updates.
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