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Coolsailors
Coolsailors
| Name: | NewYork Virtual | |
|---|---|---|
| Date Posted: | Jun 04, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for NewYork Virtual |
Blog post
Some screen shots and video clips about our game:


Video clips are ready now
Coolsailors is a scalable Muti-Zone Online Game that combines RPG, FPS, and RTS elements.
Players choose a woody character, join one of the three nations: WM, LM, MM and battle each
other for control of this imperfect, dark, low-visibility virtual world.
Another "battle" game, well, players will have more other stuff to do than just "battle" each
other,such as building their own facilities, harvesting resources , trading items and etc.
This game world is divided into zones. Head-quarter zone and team-base zone are dedicated
to one nation. While resource zones, war zones and sports zones are shared with other nations.
Each team will have its own "Team Base" where they build their own facilities.
key words: Zone, Player and Event(plot?).
Here are some details about this game:
---Character
* Change character's appearance, such as hair, mask, hat, clothes, pants, shoes, shell, and etc.
* Use commands (by typing instead of clicking) to control your character.
---Game Events
* Quests.
* Battle events each week.
---Build And Research
* Collect resources.
* Use resources to build facilities.
* Research new technologies.
* Create items such as tools, and weapons.
---Player community
* Trade items with other players or NPC.
* Social events.
---Battles
* Team leader declares wars to specific war zone (relate to Game events).
* Protect occupied zones.
---Zones
* Head-quarter zone.
* Team-base zone.
* War zone.
* Resource zone.
* Space zone.
* Under-water zone.
* Sports zone.
---30 mins break between game playing:
* Log out yourself or system will log you out after 2 hours of playing.
Comments, and questions are welcome.


Video clips are ready now
Coolsailors is a scalable Muti-Zone Online Game that combines RPG, FPS, and RTS elements.
Players choose a woody character, join one of the three nations: WM, LM, MM and battle each
other for control of this imperfect, dark, low-visibility virtual world.
Another "battle" game, well, players will have more other stuff to do than just "battle" each
other,such as building their own facilities, harvesting resources , trading items and etc.
This game world is divided into zones. Head-quarter zone and team-base zone are dedicated
to one nation. While resource zones, war zones and sports zones are shared with other nations.
Each team will have its own "Team Base" where they build their own facilities.
key words: Zone, Player and Event(plot?).
Here are some details about this game:
---Character
* Change character's appearance, such as hair, mask, hat, clothes, pants, shoes, shell, and etc.
* Use commands (by typing instead of clicking) to control your character.
---Game Events
* Quests.
* Battle events each week.
---Build And Research
* Collect resources.
* Use resources to build facilities.
* Research new technologies.
* Create items such as tools, and weapons.
---Player community
* Trade items with other players or NPC.
* Social events.
---Battles
* Team leader declares wars to specific war zone (relate to Game events).
* Protect occupied zones.
---Zones
* Head-quarter zone.
* Team-base zone.
* War zone.
* Resource zone.
* Space zone.
* Under-water zone.
* Sports zone.
---30 mins break between game playing:
* Log out yourself or system will log you out after 2 hours of playing.
Comments, and questions are welcome.
Recent Blog Posts
| List: | 07/23/08 - release of new version MMOG "Coolsailors: TamayaPath" 06/16/07 - Coolsailors beta2 release 01/01/07 - Coolsailors new pics 11/02/06 - Dynamic create/remove foliage on client/server 08/02/06 - Coolsailors updates (game trailer) 06/04/06 - Coolsailors |
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Submit your own resources!| BigPapa (Jun 04, 2006 at 23:35 GMT) |
| Joseph Euan (Jun 04, 2006 at 23:39 GMT) |
1. "---30 mins break between game playing:" your putting a limit on how long people can play for?
That sounds like a good reason not to buy the game.
2. The image above and the ones on your site are way to dark (can't really make them out)
and I can't get the videos to play (they seem to cause a problem with my PC)
Edited on Jun 04, 2006 23:41 GMT
| Josiah Wang (Jun 04, 2006 at 23:47 GMT) |
as to the 30 minute thing, i think a lot of asian countries particularly are having to deal with overly excessive MMORPG players. So if you're selling to / coming from that market, then it is totally understandable (and smart too)
| Mike Kuklinski (Jun 05, 2006 at 01:22 GMT) |
| Clint S. Brewer (Jun 05, 2006 at 03:41 GMT) |
| NewYork Virtual (Jun 05, 2006 at 05:40 GMT) |
About dark images, it is the game style, very dark and very low-visibility (38-68 feets) game world.
Players may need carrying a flash light or lighted weapons all the time.
The 30-mins thing, we believe players need that break physically, and will do good for player, after
break they can play better than they do without for sure. (Josiah Wang is right, i learnt this from
Asian market )
Edited on Jun 05, 2006 06:40 GMT
| Kevin Bowey (Jun 05, 2006 at 14:50 GMT) |
In that game you'd only get a message that you've been playing for several hours and that you're advised to take a break..
I'd suggest going with a system like that.. I'd hate being thrown out of a game in the middle of an intense battle..
| NewYork Virtual (Jun 05, 2006 at 19:24 GMT) |
anyway, some game zones screen shots:



Edited on Aug 02, 2006 07:16 GMT
| Russell Fincher (Aug 02, 2006 at 13:50 GMT) |
Edited on Aug 02, 2006 13:53 GMT
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