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Back online, vroom

Back online, vroom
Name:Apparatus
Date Posted:Jul 24, 2008
Rating:5.0 out of 5
Public:YES
Comments:YES
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Profile Page:View profile page for Apparatus

Blog post
silly, forgot the hyperlink to the website:www.editmygame.com

Short notice : I got delayed a bit and the next release is not tomorrow night as planned but a few days later; on the other hand the move to Joomla! is nearly complete (needs more content, hehe).

I am quite satisfied with what I got thus far, the design is clean and adding/managing content is far better.

There is a ton of info right there on the index page - first is the header (flashy) sliding images from a folder with a nice fade trick. Next, there is the tabbed modules - up to 9 entries with 3 clicks - right now, New releases (tab+info) In store (tab+links) and Work in progress (tab and info).



User login added as well as Polls, Adverts and a decent Search.



K, enough with fancy graphics. Next on the list is TGEA patches, Destroyable Pack and Doors/Windows Pack. Stay tuned.

Recent Blog Posts
List:11/04/08 - Kork 2.0, halted work
09/24/08 - Constructor Pipeline (I)
09/23/08 - Interior Guide Pack Free Download
09/23/08 - Kaboom! Pack for TGEA
09/15/08 - About Constructor
09/11/08 - Interior Guide Pack Released
09/10/08 - Associate Rant
09/08/08 - Interior Guide Pack update

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Nathan Kent   (Jul 24, 2008 at 21:10 GMT)
Looks nice!

For the record, I vote for TGEA content packs. =D

Apparatus   (Jul 24, 2008 at 21:12 GMT)   Resource Rating: 5
I am sure you did; But make no mistake about that, everything I start here is primarily TGE then ported over; You know, there are people still very fond of good ol' TGE : )

Morrock   (Jul 24, 2008 at 21:42 GMT)
Welcome back, new site is looking nice. I think content packs should be kept able to be used by both engines, even if one is designed for the other (unless it's something very specific to that engine) A normal map added to a simble object originally designed for TGE can make it look great in TGEA.

Kory James   (Jul 25, 2008 at 02:27 GMT)   Resource Rating: 5
Destroyable Pack sound perfect I been waiting for some one to come out with one, you have my purchase. I sent you email sometime ago about contract work i was wondering if you are insterested.

thanks for your time can't wait for this pack

Apparatus   (Jul 25, 2008 at 02:37 GMT)   Resource Rating: 5
@Kory - saved the message from the spam (bulk) folder. Answered too.

Morrock   (Jul 25, 2008 at 02:39 GMT)
So then, whatever happened to the siege pack?

Apparatus   (Jul 25, 2008 at 04:02 GMT)   Resource Rating: 5
@Morrock - I'll email you details; it's early to say but I am sure it will take a bit more time to put everything together, as it is not a simple pack.

Michael (silentMike) Hall   (Jul 25, 2008 at 04:28 GMT)
Hey good job on the new site design. Any benefits of creating an account? I second Morrock about the content packs. Both engines would be preferable. With a little bit of creativity and extra code most of the fluff of TGEa can be duplicated in TGE.

Destroyables sound interesting - I hope it's more than just barrels and crates. And I'm wondering about the Siege Pack also.

edit: a question deserves a ? ;)
Edited on Jul 25, 2008 04:30 GMT

Apparatus   (Jul 25, 2008 at 04:37 GMT)   Resource Rating: 5
Well the login is there as a starter point for TGE/TGEA/Unity/Crytek users. Does that jump a giant question mark somewhere? :)

Sailendu Behera   (Aug 10, 2008 at 05:12 GMT)
Coool...

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