Prev/Next Blog
by date
TGE River Test
Submit your own resources!
Really great stuff as usual!
Damn.... all I can say
Awesome!
Just goes to show that it is less about polycount and fancy effects and *much* more about good solid artistic composition with the tools at hand =)
Wow, that's pretty!
Not bad.
Awesome job! Great to see you putting out more work.
Sweet!
This is coming from a non-TGEA user (just oogled at the demo), but wouldn't you be able to use the material system to do some refraction/reflection work on it? Also, is it possible to use some physical zones and water blocks to simulate boyancy and current?
Edited on Jun 20, 2008 10:47 GMT
Probably; i will see to it.
You've been putting out an amazing quantity of high quality work, Apparatus.
|
Rubes (Jun 20, 2008 at 03:37 GMT) |
Awesome. I've always wondered if someone would come up with a solution for rivers in TGE.
Where did you get the rock face texture along the cliff? I want it :)
cgtextures.com; a free textures resource, though mine is edited; beware, they offer raw images, not game-ready stuff.
|
Daz (Jun 20, 2008 at 06:16 GMT) |
That is looking fantastic App! I particularly like the rock face texture. I can see some minor inconsistencies, but even so that is easily the best rock wall in TEG(A) I have ever seen. Awesome work dude!
Wow! Very cool, looking forward to updates!
that is really amazing work.
Edited on Jun 20, 2008 09:36 GMT
|
Mark (Jun 20, 2008 at 10:19 GMT) |
so pretty :)
Wow it looks stunning, great work there with it
Apparatus, I never explored Torque water very much, but I remember we can set flow and waves. You can see it at Stronghold mission and even a more troubled water in that green character demo (dunno if it's still in the SDK). How does this waving property goes with your work?
@Adib - i don't use the water datablock, though I guess it can be used for some surfaces (not rapids on multiple levels);
Edited on Jun 20, 2008 19:41 GMT
Thats really nice work. But I think maybe the waterfall should fall in to a larger pond.
Extermely nice!
aye Edward only the pond model ain't done yet, still prototyping it.
That looks spectacular. I think maybe the terrain under the water surface should be depreciated a little, or the terrain on the shore closest to the camera should be raised a bit. Right now it looks a little like the water would be pouring more outward than down the cliff edge.
Looks amazing though.
Outstanding!
Wow! Now that is Super Amazing!
Edited on Sep 05, 2008 17:36 GMTYou must be a
member and be logged in to either append comments or rate this resource.