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TGE Rainbow
TGE Rainbow
| Name: | Apparatus | ![]() |
|---|---|---|
| Date Posted: | Jun 17, 2008 | |
| Rating: | 5.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Apparatus |
Blog post
I still have some tweaks to do on this one, but I am quite content with the results; It's no real rainbow but might be good for some scenes; next, fake light shafts and other similar stuff; that, if i manage to complete the waterfall tonight : )



I wrote this to a friend and really explains this blog post:
See, I can't stand designs that have 'visual' flaws; ...; to see my point, check out my last blog - i want beautifull games (as in beautiful visually, not high-processing power ultra realistic stuff ala crysis); you know, stuff that might come right out of a nice tale of our childhood..



I wrote this to a friend and really explains this blog post:
See, I can't stand designs that have 'visual' flaws; ...; to see my point, check out my last blog - i want beautifull games (as in beautiful visually, not high-processing power ultra realistic stuff ala crysis); you know, stuff that might come right out of a nice tale of our childhood..
Recent Blog Posts
| List: | 11/04/08 - Kork 2.0, halted work 09/24/08 - Constructor Pipeline (I) 09/23/08 - Interior Guide Pack Free Download 09/23/08 - Kaboom! Pack for TGEA 09/15/08 - About Constructor 09/11/08 - Interior Guide Pack Released 09/10/08 - Associate Rant 09/08/08 - Interior Guide Pack update |
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Submit your own resources!| Mike Rowley (Jun 17, 2008 at 22:02 GMT) |
| Deborah Marshall (Jun 17, 2008 at 23:03 GMT) Resource Rating: 5 |
| Apparatus (Jun 17, 2008 at 23:21 GMT) Resource Rating: 5 |
| Novack (Jun 17, 2008 at 23:48 GMT) |
| Novack (Jun 17, 2008 at 23:50 GMT) |
| J.C. Smith (Jun 18, 2008 at 00:35 GMT) |
Edited on Jun 18, 2008 00:35 GMT
| Rubes (Jun 18, 2008 at 01:53 GMT) |
| Adib Murad (Jun 18, 2008 at 03:42 GMT) |
Is it color on a skybox? How did you do this rainbow?
| Apparatus (Jun 18, 2008 at 04:02 GMT) Resource Rating: 5 |
| Josh Moore (Jun 18, 2008 at 04:07 GMT) |
What are the alpha channel setting on the effect, if you don't mind?
| Apparatus (Jun 18, 2008 at 04:14 GMT) Resource Rating: 5 |
Just pick up a PNG texture, make sure you type in the full path to it (ie. starter.fps/data/~/rainbow.png) and play with size and everything; it really depends on what you want to achieve; The beauty of it is when you move around and as you go farther it grows and rises. I'll make a video as soon as the rest of the stuff is done.
| Apparatus (Jun 18, 2008 at 04:27 GMT) Resource Rating: 5 |

| Leroy Frederick (Jun 18, 2008 at 10:37 GMT) Resource Rating: 5 |
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