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NOW FREE : Game Artist Illustrated Magazine
NOW FREE : Game Artist Illustrated Magazine
| Name: | Apparatus | ![]() |
|---|---|---|
| Date Posted: | May 31, 2007 | |
| Rating: | 5.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Apparatus |
Blog post
Hi there fellow torquers,
The decision has been made, everything is set to go. Game Artist Illustrated Magazine (available as PDF for download online) will be released FREE of charge. Only the featured products (or workshop files) will have price tags. Information about the download location and (possibly) registration soon.
Here is a brief listing of the contents:
1. Workshops (issue #1 - Vehicle Concept art)
2. Relevant Software, upgrades, kits, packages ((issue #1 - Modernization Kit for Torque)
3. Featured game engines (issue #1 - Blade3d Engine)
4. Featured artists profile
5. Advertising
6. Information about tools and editors (XSI exporter in the first issue)
7. Interviews
8. Articles
9. Featured game projects ((issue #1 - Illumina Project)
10. When sponsors step in, artist oriented contests.
Here is the DTP part (i hate this part but now I learn to love it) showing the layout and magazine writing progress:


I will release more info as soon as I have more.
Apparatus
The decision has been made, everything is set to go. Game Artist Illustrated Magazine (available as PDF for download online) will be released FREE of charge. Only the featured products (or workshop files) will have price tags. Information about the download location and (possibly) registration soon.
Here is a brief listing of the contents:
1. Workshops (issue #1 - Vehicle Concept art)
2. Relevant Software, upgrades, kits, packages ((issue #1 - Modernization Kit for Torque)
3. Featured game engines (issue #1 - Blade3d Engine)
4. Featured artists profile
5. Advertising
6. Information about tools and editors (XSI exporter in the first issue)
7. Interviews
8. Articles
9. Featured game projects ((issue #1 - Illumina Project)
10. When sponsors step in, artist oriented contests.
Here is the DTP part (i hate this part but now I learn to love it) showing the layout and magazine writing progress:


I will release more info as soon as I have more.
Apparatus
Recent Blog Posts
| List: | 11/04/08 - Kork 2.0, halted work 09/24/08 - Constructor Pipeline (I) 09/23/08 - Interior Guide Pack Free Download 09/23/08 - Kaboom! Pack for TGEA 09/15/08 - About Constructor 09/11/08 - Interior Guide Pack Released 09/10/08 - Associate Rant 09/08/08 - Interior Guide Pack update |
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Submit your own resources!| The Fallen (May 31, 2007 at 10:58 GMT) Resource Rating: 5 |
| Corey Punches (May 31, 2007 at 11:34 GMT) |
| Apparatus (May 31, 2007 at 11:38 GMT) |
| Andy Hawkins (May 31, 2007 at 12:14 GMT) |
| Apparatus (May 31, 2007 at 12:19 GMT) |
the idea is to collect in one spot all the information relevant for game artists. All packed nice and inspirational as it can be.
| James Laker (BurNinG) (May 31, 2007 at 12:35 GMT) |
Maybe you should think of having a "Next Issue Teaser" in the mag, to show people what's planned for next issue.
Cant wait for this.
| Apparatus (May 31, 2007 at 12:41 GMT) |
| James Laker (BurNinG) (May 31, 2007 at 12:59 GMT) |
| Apparatus (May 31, 2007 at 13:01 GMT) |
| Affectworks (May 31, 2007 at 13:24 GMT) |
Fredrik S
| James Laker (BurNinG) (May 31, 2007 at 13:41 GMT) |
| Alienforce (May 31, 2007 at 14:29 GMT) Resource Rating: 5 |
| Hans (May 31, 2007 at 21:32 GMT) |
| Apparatus (May 31, 2007 at 22:13 GMT) |
| Pierre (DragoFire) Hay (Jun 01, 2007 at 01:06 GMT) |
| Tom Bentz (Jun 01, 2007 at 07:56 GMT) |
You could setup a free online community version for things like this at me.com
Edited on Jun 01, 2007 08:01 GMT
| Leroy Frederick (Jun 01, 2007 at 13:31 GMT) Resource Rating: 5 |
| Apparatus (Jun 14, 2008 at 08:00 GMT) |
Edited on Jun 14, 2008 08:00 GMT
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5.0 out of 5


