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Torque is a good playground!

Torque is a good playground!
Name:Brian Richardson
Date Posted:Jan 13, 2006
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So, a year and a half ago I was visiting Portland and read something on Slashdot about the Torque Game Engine. I had read about it a while ago, but never checked it. On a whim, I did. The idea of being a game developer suddently overwhelmed me and I decided to buy the engine and start hacking.

After a bit of time, I've released some resources, and I've worked on some projects.

Fastforward about a year and a half, I'm in Portland and now I've got a neat new job doing some DirectShow programming. It's not game programming yet, but I'm definitely moving in the right direction. I'm working on some projects that should turn into some released stuff!

With Torque getting more acceptance as a engine in gamedev circles, I think I'm in a pretty good position to meet my goal of being a fulltime game developer. I guess I'm just writing this for other people that might be thinking about using Torque to get into gamedev, it seems to be pushing me in the right direction!

Other randomness, I've released a little program that does super fast program launching. Check it out a let me know what you think!

Here's a little screenshot:


Also, check out PAGDIG if you're in the Portland area!

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Tom Bampton   (Jan 13, 2006 at 20:56 GMT)
A year and a half ago ? I could have sworn you'd been around longer. Time flies, eh :)

Impulse is a great thing. Sometimes, anyway. Other times you just get ripped off ;-)

Brian Richardson   (Jan 14, 2006 at 06:28 GMT)
heheh, I'm just good at fakin' old school. ;)

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