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Plan for Brian Richardson (bzztbomb)
Plan for Brian Richardson (bzztbomb)
| Name: | Brian Richardson | ![]() |
|---|---|---|
| Date Posted: | Dec 14, 2004 | |
| Rating: | 4.0 out of 5 | |
| Public: | NO | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Brian Richardson |
Blog post
I've posted a new article on my website about adding support for the P5 Glove to the Torque Game Engine. It's also been submitted as a resource in case I become a luddite and tear my site down in the future. ;)
I missed GID this time around because I was too busy.. I had some neat little ideas that I guess I'll just save for next time.
I've been working on a semi-secret project in FLASH! I feel like a sellout for using Flash, but it's actually a decent environment for doing 2d games. Originally, I was just going to use it for it's drawing and animation tools, but the scripting is decent enough to get a game done. And you can produce executables for Windows and MAC. There are also third party products that will produce executables from Flash projects. I've been meaning to research them.
My goals between now and the next plan are:
- Finish my 2d game.
- Do more articles. I have one in my head dealing with the animation system. I want to write more articles so that my writing skills will stop sucking so bad. ;)
Hope my article link counts as enough content for a .plan, there have been a lot of good plans pushed down the stack quickly because people have been posting random noise. ;)
I missed GID this time around because I was too busy.. I had some neat little ideas that I guess I'll just save for next time.
I've been working on a semi-secret project in FLASH! I feel like a sellout for using Flash, but it's actually a decent environment for doing 2d games. Originally, I was just going to use it for it's drawing and animation tools, but the scripting is decent enough to get a game done. And you can produce executables for Windows and MAC. There are also third party products that will produce executables from Flash projects. I've been meaning to research them.
My goals between now and the next plan are:
- Finish my 2d game.
- Do more articles. I have one in my head dealing with the animation system. I want to write more articles so that my writing skills will stop sucking so bad. ;)
Hope my article link counts as enough content for a .plan, there have been a lot of good plans pushed down the stack quickly because people have been posting random noise. ;)
Recent Blog Posts
| List: | 02/06/08 - A PIX debugging session 08/18/07 - TGEA Batching Doc + randomness 01/13/06 - Torque is a good playground! 10/26/05 - Plan for Brian Richardson (bzztbomb) 09/24/05 - Plan for Brian Richardson (bzztbomb) 07/18/05 - Plan for Brian Richardson (bzztbomb) 03/02/05 - Plan for Brian Richardson (bzztbomb) 12/14/04 - Plan for Brian Richardson (bzztbomb) |
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Submit your own resources!| Joshua Dallman (Dec 14, 2004 at 21:27 GMT) |
| Sikosis (Dec 15, 2004 at 05:36 GMT) |
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4.0 out of 5


