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Plan for Jeff "Reno" Raab

Plan for Jeff "Reno" Raab
Name:Jeff "Reno" Raab 
Date Posted:Feb 18, 2005
Rating:Not Rated
Public:YES
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Blog post
As progress of the fxLipSync continues.....
Right.
Well i have some good news:

I finally got the base code for fxLipSync(and all influenced files) to compile properly.
This basically means that at this point, the code is mainly done(dis-regarding the mess of tweaks and debugs to go through) and testing can begin shortly.
Our modeler has started work on a face that we will use to demo what will be done to make the characters in game use the Lip Sync system.
As it nears completion ill take an indepth view on how this resource runs, and what is needed to make it work.
Also: im still planning on maintaining the $20-25 pricetag, just incase some of you didnt know.

Im also debating weither i should expand this into a full fledged facial animation thing, but that would come later(free upgrade from fxLipSync?)

anyways,
-Reno out

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Paul Dana   (Feb 19, 2005 at 04:23 GMT)
rock on

Joshua Dallman   (Feb 19, 2005 at 09:06 GMT)
very nice -- looking forward to seeing it in action

Nick Zafiris   (Feb 19, 2005 at 09:28 GMT)
That's great! Keep it up! I'm interested in finding out "what is needed to make it work" from the modelling point of view.

Nick

Chris Labombard   (Apr 06, 2005 at 15:52 GMT)
Are you monitoring this Jeff? Any updates on this? I would be really interested in purchasing this... Hope you haven't given up.

Jake T   (Apr 24, 2006 at 12:41 GMT)
Ditto to Chris' comment... Would be cool to see this in action and I'd certainly be willing to purchase this as a resource.

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