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SPLOIDZ in-depth strategy guide!
SPLOIDZ in-depth strategy guide!
| Name: | Joshua Dallman | ![]() |
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| Date Posted: | Sep 09, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Joshua Dallman |
Blog post
SPLOIDZ was released 3 weeks ago here on GarageGames (with a quick PR on GameTunnel) and with only that publicity it's already gotten 400 downloads. woo! and it's gotten some great feedback too - thank you to everyone who's been supportive. it feels great and I promise there's no swelling of heads :)
the last blog offered two challenges: Arland Woodham found the secret menu, but nobody found how to get pow-ups. the answer - just have one column that's high. simple, right?
previously I've touched on the depth in strategy from the simple sploidz rules. I'm not sure what Magnus's insanely successful high score secrets are (besides being super-human), but for those of us that are mortal, I put togeather a strategy guide with tips on how to better your SPLOIDZ game.
check it out: THE SPLOIDZ STRATEGY GUIDE!
gloriously illustrated in full color with pictures of half-clad babes holding spinning colored gems, of course.
and naturally, if you still haven't checked the game out, here's the link to that 4mb video-crack:
shelled continues, quietly but daily. andreas is now fully on board and helping gary to iron out the network code and fix bugs at their deep-root causes. the next build is due end of the month and won't have a lick of difference from the previous one except it'll be the most stable yet and with network games fully functional. adam degrandis will shortly be working on "particle effects 2.0" for the game so that's exciting as well. then to finish will be interface changes to make the game more like the classic on which it's based (scorched earth) and then beta2, baby! brick by brick.
in the meantime, check out sploidz, check out the guide, sign up for the newsletter, and stay tuned for more goodness ahead!
--j
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| List: | 09/27/08 - Leaving GarageGames, Moving to Africa 09/24/08 - Restoring Rhonda Developer Interview 09/22/08 - Interview with TGE MMO Developer 09/15/08 - Torque Dev Interviews Page 09/08/08 - Twintale Finds Gold with TGB and Match-3 08/31/08 - new blog for casual/indie devs 08/23/08 - Shelled on GameTunnel 08/13/08 - New Shelled! video & $5 special |
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