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final dev, e3

final dev, e3
Name:Joshua Dallman
Date Posted:May 10, 2006
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dev on shelled is winding down - most current work is polishing: tightening levels, prettying hud/ new menu art / new logo, tweaking particle effects, tweaking speeds/sizes/ratios/lighting, finishing sound effects, adding some network options / functionality, and nabbing small bugs. I'm looking to have the first beta done by the 23rd of this month, and to send out the beta to mailing list subscribers that friday the 26th (along with the sploidz beta). sign up for the newsletter at redthumbgames.com to get in on it.

last, though not going to e3 itself technically, I'll be at the minna mingle in LA tomorrow so say come say hi if you're a fellow GG'er. I'll be pimping shelled though it feels a little early to be doing so - still, it can't hurt.

Recent Blog Posts
List:07/10/08 - Dreamlords TGEA Interview
07/03/08 - Protothea: First Torque Wii Game
07/01/08 - Shelled Online Released!
03/28/08 - Download Shelled Online to Review
12/14/07 - Communify Me! 80 Ways to Add Community Features to Games
11/18/07 - Red Thumb Games "Shelled 2" Update
09/22/07 - How to Focus your Game and Give Players More of What They Want
09/05/07 - How To Pitch Your Game

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