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This week's Chiros

This week's Chiros
Name:Richard Van Stone 
Date Posted:Jan 17, 2007
Rating:4.0 out of 5
Public:YES
Comments:YES
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Blog post
Here they are.



Recent Blog Posts
List:04/22/07 - Trukkies Online
02/01/07 - Texture
01/26/07 - Last Chiro update for the week!
01/24/07 - Chiros of the day!
01/18/07 - Not so Chiro!
01/17/07 - This week's Chiros
01/16/07 - Chiros 3D Model
01/06/07 - Chiros Resume!

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Michael Perry   (Jan 17, 2007 at 13:55 GMT)
I can't get enough of these. Love Aquagirl and Kid Avenger.

Think you might be able to give us another rundown of what game play might be like? Any "collection" elements involved?

Richard Van Stone   (Jan 17, 2007 at 16:02 GMT)   Resource Rating: 5
Gameplay is going to have several modes for the users. Single action where you can play downloadable storyline chapters. Group play where you can play with up to five friends doing downloadable chapters. Online play where you can play online against the world. In any version you'll be able to create your own character pick a profession (real life identity job) and powers. Powers in this game are given by nanotechnology so can be stolen from each other. Players will have access to upgrades, enhancements, items, bases etc...(all to be released over time). They'll be able to play as heroes , vigilantes or villains ..placing bounties or filling bounties on other player's heads. Since the game design is going to be so intense it's going to be released in waves of production in order for me to actually get things done. My rule is SFHL...simple first, hard last.

Andrew Hull   (Jan 17, 2007 at 16:47 GMT)
MAN! How many of these things do you have so far? It's gotta be in the millions, at least... :-D

Richard Van Stone   (Jan 17, 2007 at 16:48 GMT)   Resource Rating: 5
dunno a couple hundred?

Ray Noolness Gebhardt   (Jan 17, 2007 at 17:13 GMT)
Not to sound insane Rich, but why don't you make the game in 2D? I think you could get it done a lot faster that way, and the game would be much more refined. Would it be possible to refactor the gameplay to work in 2D?

Richard Van Stone   (Jan 17, 2007 at 18:56 GMT)   Resource Rating: 5
2D isn't something that would work for this game....and TGB doesn't have the networking support I need for the game. I've always envisioned it as 3d so it'll get done when it gets done. I'm actually a lot further than I've ever been before.

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