by date
Plan for Drew Hitchcock
Plan for Drew Hitchcock
| Name: | Drew Hitchcock | |
|---|---|---|
| Date Posted: | Feb 19, 2005 | |
| Rating: | 4.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Drew Hitchcock |
Blog post
A new screenshot and a basic description of my idea.

Here's a newer screenshot of the game I talked about in my last plan.
Based on a couple of the ideas I recieved last time and some of the ideas that I was throwing around in my head before my post, I've come up with a general plan for the gameplay of my game.
Basically, when you line up boxes of the same color in a straight line, they create a sort of laser-barrier between them which blocks the movement of the AI and the player. In each level, the player attempts to dodge or trap the AI, open up the level's exit, and escape. All of these things are accomplished by moving the boxes around.
Right now (as you can probably see from the shot) the boxes can be pushed around, and the barriers are correctly created between them. Next I'm going to attempt to get some "AI" opponents together and to implement things like death and level exits.
By the way, the art is all placeholder art. At this point I have no idea how I want the game to look :)
Recent Blog Posts
| List: | 11/22/06 - Turn-Based Strategy (again) 07/23/06 - A fairly uninteresting update 02/04/06 - Danger! Programmer Art! 01/25/06 - More T2D Terrain Stuff 01/19/06 - Random Terrain in T2D 02/19/05 - Plan for Drew Hitchcock 01/29/05 - Plan for Drew Hitchcock 11/15/04 - Plan for Drew Hitchcock |
|---|
Submit your own resources!| Bruno (Feb 19, 2005 at 23:00 GMT) |
I was hoping you would go for a laser squad style, eheheh, but it's a good ideia.., i would love to see what you come up with..
| Ben Garney (Feb 19, 2005 at 23:58 GMT) |
| Drew Hitchcock (Feb 20, 2005 at 07:13 GMT) |
Yeah, it's a straight screenshot, although I did cheat by cranking up AA and AF. Normally it has more jaggies, but I figured i'd crank up the video card's settings for the screenshot. :)
| Drew Hitchcock (Feb 20, 2005 at 07:33 GMT) |

| Phil Carlisle (Feb 20, 2005 at 09:52 GMT) |
Looks interesting though. Weird mix of hardcore looks and puzzle gameplay.
You must be a member and be logged in to either append comments or rate this resource.


4.0 out of 5


