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Plan for Midhir

Plan for Midhir
Name:Jesse (Midhir) Liles
Date Posted:Nov 15, 2005
Rating:Not Rated
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Blog post
I was tired of the flat terrain in "The Testing Town". After all, what good are buildings to hide in if the buildings are on an infinite flat surface? So I built a street layout using some prefabs I made from one of the street packs from www.3d-diggers.de and some good ol' fashioned elbow grease. I used Cartography Shop 4.2 and the Torque Pipeline. (And obviously the Torque Mission Editor =)




Playtesting a tactical/action FPS is alot easier when you have something to hide behind.

Recent Blog Posts
List:07/28/06 - I like art
06/18/06 - I've got hands. And I've got pinball.
05/19/06 - Score! Back to work!
01/30/06 - Moving out.
01/19/06 - Project reaches alpha!
12/02/05 - Plan for Midhir
11/15/05 - Plan for Midhir
11/08/05 - Plan for Midhir

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Aaron E   (Nov 15, 2005 at 13:29 GMT)
Looks nice. I've got mostly barren terrain, too. I've been putting off interior design/construction for months. I might want to check out the diggers street pack stuff. It could save me some time. Thanks for the reference.

Jesse (Midhir) Liles   (Nov 15, 2005 at 13:40 GMT)
3ddiggers has alot more than just streets, and at very reasonable prices. You need PayPal I believe.

Aaron E   (Nov 15, 2005 at 14:18 GMT)
Cool. I just went to the site and took a look. The streets look nice and the buildings also. Mostly for the textures.

If anyone else wants to check them out, it's www.3d-diggers.de

Willbkool   (Nov 16, 2005 at 00:10 GMT)
They have really nice stuff that will drop into Torque. I have the old city pack, the tree pack, and several texture packs from them. I mix them in with some home-built content, and you can prototype a level really fast.

Andy "Doomed Toast" Verstraeten   (Nov 16, 2005 at 20:42 GMT)
this looks pretty cool i liked the weapon and character model in your last post were did you get them???? or with what did you make them?? keep up the great work

Jesse (Midhir) Liles   (Nov 16, 2005 at 23:08 GMT)
The character model used in my game is the Soldier Pack from Tridinaut, sold here on GG. I modified the animations so that he isn't holding his gun like a n00b. The handgun model is an excellent model of a Glock 17 from turbosquid.com that I opened up in 3dsMax and turned into a usable .dts model. The URL where you can download the free .3ds version of the handgun from Turbosquid is: http://www.turbosquid.com/FullPreview/Index.cfm/ID/204360

Andy "Doomed Toast" Verstraeten   (Nov 17, 2005 at 19:27 GMT)
thx i think i'll use the glock model i just started my own model five minutes ago so this is a great time saver

Vis   (Dec 03, 2005 at 04:01 GMT)
Nice work, can we have a DE and a little dust please :P

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