Previous Blog Next Blog
Prev/Next Blog
by date

Opacity issue

Opacity issue
Name:Venita
Date Posted:Jan 06, 2007
Rating:2.0 out of 5
Public:YES
Comments:YES
RSS Feed:GarageGames Blog feedor Subscribe with .
Profile Page:View profile page for Venita

Blog post
I was going to put some screenshots of one of my characters in my game today,
but I was just wondering whether anyone knows how to use opacity in torque
because when I use opacity in max it looks cool but when I export to .dts
then in torque the opacity is off?

Another thing, does bump & displacement maps work in torque 1.5?

Any assistance is much apprciated ;)

Recent Blog Posts
List:01/06/07 - Not too shabby
01/06/07 - Opacity issue
12/20/06 - Crazy 'ol procrastinator

Submit ResourceSubmit your own resources!

Affectworks   (Jan 06, 2007 at 15:50 GMT)
'ello.

You might want to post these questions in the modeling forum instead of in a blog, but here's the gist:

Opacity is wonky. No bump or displacement.

http://www.garagegames.com/mg/forums/result.thread.php?qt=56007
http://www.garagegames.com/mg/forums/result.forum.php?qf=16

Cheers,
Fredrik S

Fucifer   (Jan 06, 2007 at 16:05 GMT)
It would be nice if you can show a picture of what you talking about.

Vashner   (Jan 06, 2007 at 16:19 GMT)
Couple things.
What version of the exporter?

Here's a TDN paper
tdn.garagegames.com/wiki/DTS/3dsmax/Advanced_Materials

edit: UH I mean the version of Max and exporter. (1)
Edited on Jan 06, 2007 16:20 GMT

Bobby Leighton   (Jan 07, 2007 at 13:07 GMT)
You should pick up the Shader Engine, your model work is awesome:), and I believe you would benefit from TSE's ability to use shaders and other tricks to enhance the look of your models:)

Paul Reitz   (Jan 27, 2007 at 17:00 GMT)
hay, I'm more of a Blender fan myself, but my friends and I have come across this problem before (both in Max and Blender). As far as I can remember, there are two place in Max's Material Editor to set the alpha. Also, I don't know how you set up the alpha on the texture, but we've found that alpha channels work, and alpha layers don't.

Hope this is some help for you :)

You must be a member and be logged in to either append comments or rate this resource.