Previous Blog Next Blog
Prev/Next Blog
by date

Plan for Pat Wilson

Plan for Pat Wilson
Name:Pat Wilson
Date Posted:Nov 02, 2004
Rating:3.9 out of 5
Public:NO
Comments:YES
RSS Feed:GarageGames Blog feedor Subscribe with .
Profile Page:View profile page for Pat Wilson

Blog post
RTS Starter Kit coming soon!
A lot of you have been asking? "When is RTS coming?" "Will I ever get to play with this?" Well we here, at GarageGames, have always known that answer is a definite, 'maybe soon'. Soon is next week.

Right now the doccumentation is all that is left to finish off. The associates, mainly Tom, have been beating on this and we think there are no more crash bugs. Tom did a little water-craft based RTS and found some of the limitations of the pack. (I like to refer to that as, "Things to do for version 2.0") Right now, using the RTS Starter Kit, you will be able to very rapidly prototype a standard RTS. I really feel like I need to do a little expectation management, but I also don't want to undersell the amazing leg-up this pack will give you. This will not make your RTS for you. This will not make you not need to do any programming to make the next Warcraft 3.

What does it do? It will give you a huge head-start into making an RTS game in Torque. It has a minimap which will let you click on the map to re-center the camera, show you your camera field of vision. It has a great script interface to let you add pulsing-markers to the map to alert the player or team-mates. It tracks unit-groups, (CTRL+1, etc) lets you add units to groups, selection code, selection circles, drag-selection, giving orders to units, unit-fighting, damage, a modified projectile class that is more network-friendly, network friendly optimization for unit movement. Buildings, a game lobby, some very basic test-art, a camera which can pan around, zoom, change pitch.

So there you have it. Barring anything (like the dev team getting arrested for protesting tomorow if Bush steals this election too) drastic, you'll see this pack available early next week.

Recent Blog Posts
List:08/28/08 - G-Buffer Normals and Trig Lookup Textures
06/17/08 - Multi-Threaded Mesh Skinning Showing Promise
08/14/06 - Torque X and Microsoft
02/11/06 - 10th Most Popular Game on Live
07/13/05 - Development of TSE360
07/03/05 - Where's the beef
06/09/05 - Recovery Time
04/30/05 - FrameTemp template class and COM in Torque

Submit ResourceSubmit your own resources!

Timothy Aste   (Nov 02, 2004 at 21:39 GMT)   Resource Rating: 5
This is a lot of fun to play with and it looks so awesome, a week ago I walked by it and asked "..what is that? Oh that's Torque?"

David Montgomery-Blake   (Nov 02, 2004 at 21:45 GMT)
I can't wait to play around with it!

Steve Kilcollins   (Nov 02, 2004 at 21:55 GMT)
I'm not making an RTS, but I see features there that I could put into the base torque, IE..minimap, modified network-friendly projectile, game lobby..

So I will be looking forward to purchasing this as well.

A lot of nice stuff coming... keep up the excellent work GG!!

Willbkool   (Nov 02, 2004 at 22:40 GMT)   Resource Rating: 1
I was thinking of purchasing this, but the Bush comment assures me that I won't. You should keep political comments out if you want to sound profesional.

Timothy Aste   (Nov 02, 2004 at 22:43 GMT)   Resource Rating: 5
Relax Will :-)

Speaking as Republican Pat's political opinion isn't representative of GarageGames, just ask Benjamin B.

I also find it funny you are worried about political opinions when your dressed as Nazi in your dev picture. Heheh. Breathe :-)
Edited on Nov 02, 2004 22:46 GMT

Pat Wilson   (Nov 02, 2004 at 22:53 GMT)
=====
Edited on Nov 17, 2004 03:26 GMT

Ian Roach   (Nov 02, 2004 at 23:02 GMT)
Yay cant wait.

Im defintely going to be merging this into illumina.

Got a rough price ?

Jay Moore   (Nov 02, 2004 at 23:25 GMT)
$49.95

Ian Roach   (Nov 03, 2004 at 00:15 GMT)
Thanks jay, will this work alongside 1.3 fine ?

That is if i wanted a "commander role" over looking the battlefield using the rts pack, online e.t.c will still work as normal ?

or does it have its own special network layouts e.t.c ?

In other words is it easy to have an fps/rts mix or is it mainly geared towards solely an rts ?

Ben Garney   (Nov 03, 2004 at 02:54 GMT)
As with most Torque resources and content packs, the RTS pack plays nice with most other Torque things.

The RTS pack is built on 1.3. It will not be available for older versions of Torque. It will be kept up to date with future versions (like 1.4 and on).

Gabor Forrai   (Nov 03, 2004 at 11:00 GMT)
Pat...its looks like Bush did it again. :-(




Nice worx on the rts pack, i wish good luck with its release !

Eric Risser   (Nov 03, 2004 at 12:45 GMT)
Pat, you and the GG crew are welcome to join us in Florida. If you're going to be arrested for protesting, you might as well make it count ;)

The Collector   (Nov 03, 2004 at 14:22 GMT)
Please keep comments like "if Bush steals this election too" out of your plans. More comments like that and I'm going to vote with my feet to some other sdk.

Yah, I'm just one guy, etc., etc. but I'm just being honest with you. And after having spent $100+ on your stuff, I could be a loyal customer... or not.

Eric Risser   (Nov 03, 2004 at 14:41 GMT)
Calm down Mr. Collector, this isn't some kind of GG press release, it's an employees personal plan. If he want's to publicly express his political opinions then that's his right. If you don't want to buy a product from a company because one of their employees has different views then you, then thats your right. However, if you'd be foolish enough to do something like that then you clearly wouldnt have the intelligence or the witts about you to actualy produce an independent game... just something to think about.

Johnny   (Nov 03, 2004 at 16:07 GMT)
Wow, you guys are pretty riled up.
RTS kit looks good though - I'm not planning on doing one,
but a lot of the mentioned features could be useful for other things too.

Josh Moore   (Nov 03, 2004 at 16:17 GMT)
This pack sounds very cool.

Ian, this isn't a good pack for Illumina, the AI pack is what we need.

Down with Bush!!

Steve Kilcollins   (Nov 03, 2004 at 16:35 GMT)
Yes, he does have the right to express his political opinions--in the correct forums or under the personal .plans.

In my opinion, I don't think it is correct to express ones political opinions when its under the GarageGames .plans or when they are advertising a "company product". Under those two situtations, they are a Garagegames representative.

Eric.. bashing someones intelligence or wits because someone will/want/would switch to a different engine is uncalled for--regardless of their reasons. You basically implied that if he acts on his opinion that he's unable to produce an independent game yet you state that someone else has their right to voice their opinion.


Now can we cut this crap out and talk about the RTS?

Keep up the good work GarageGames.. with all the good stuff coming out , I'm really pleased at having selected TGE.

Lobo the Duck   (Nov 03, 2004 at 16:50 GMT)
For someone who dont wanna talk politics ya talked very little about the RTS pack.

Anyways GREAT thing here the RTS pack. GG does it again

Kyle Goodwin   (Nov 03, 2004 at 17:13 GMT)   Resource Rating: 5
I always find it amusing how Bush's supporters want to stifle all political opinion in opposition to them. Not to mention how their preachers tend to tell them to vote Bush or burn. So much for Democracy, free speech, and the independence of church and state.
Edited on Nov 03, 2004 20:30 GMT

Alex Swanson   (Nov 03, 2004 at 17:24 GMT)   Resource Rating: 5
@Steve: there is no distinction between personal .plans and "GarageGames" .plans for GarageGames employees, if there you are an employee, all your .plans show up in the GG section. This is not an official product announcement, but rather Pat talking about what he has been working on lately.

If you believe that the political affiliation of people should impact whether or not you buy their products, that is your right to excercise your free speech, but I recommend that you be aware that there are probably bound to be progressives in just about every technology company you buy from. If Pat wants to make mention of his political beliefs, then that is his right of free speech as well. No one has revoked that constitutional amendment yet.

Brett Fattori   (Nov 03, 2004 at 17:28 GMT)
Kyle,

You have to know that what you're saying is complete garbage. You're making an assumption that is a sweeping stereotype, and that's not fair. Being a Bush supporter myself, I've never told anyone not to talk about their political viewpoints -- in fact, I encourage it. Talk with Mark Frohnmayer... He and I had a healthy discussion at IGC. So, to try to file everyone into a bucket as "Bush Supporters" and say things like the end of "Democracy, free speech, and the [separation] of church and state" is hogwash... There hasn't been a single thing to indicate that one way or another.

And for the record... there is/was no theft of the election in 2004. Nearly 4,000,000 popular votes difference does not a steal make. :-)


All,

The RTS pack looks very cool... I'd suggest voting for it with your $$$. Then, new improvements will show up and we'll start seeing even more gametypes show up from GG.

- Brett
Edited on Nov 03, 2004 17:31 GMT

Steve Kilcollins   (Nov 03, 2004 at 17:50 GMT)
@Alex - Thank you for clearing that up. I did not realize that there was no distinction between the two. Since that is the case, then he is not a representivative of GG --at that point-- and so I feel he then has the right to say whatever he wants to say about any subject in his .plans.
Edited on Nov 03, 2004 17:52 GMT

Jeremy Alessi   (Nov 03, 2004 at 18:37 GMT)
I can't wait for this. I have a game that will need RTS aspects and FPS aspects so this is serving up very well!

Shannara   (Nov 03, 2004 at 19:53 GMT)
This is excellent :) Only thing missing is AI :D

Ah, and since this is multiplayer, We can assume different players can control their own groups?

Nauris Krauze   (Nov 03, 2004 at 20:26 GMT)
Hey, what happened to all the steampunk demo idea? you guys got some nice art thread going. or...is that incorporated into that naval game?

Josh Williams   (Nov 03, 2004 at 20:28 GMT)
Shannara,

Yes, different players can control their own groups in a multiplayer game. :)

And also yes, there's no AI. We thought about doing a generalized RTS AI framework, but it would've been a lot of work (consequently raising the price of the pack), and there wasn't a really nice way to do it in the first place. Since you can do so many different kinds of games with this pack, it'd be extremely difficult to get an AI set-up that'd work well across all game types. AI techniques that make sense for Warcraft 3-style games won't be as effective in squad-based games, let along more unique game styles. We didn't want to limit anyone by imposing a particular AI design.

That said, it'll be fun to see different AI techniques used with the pack by various teams, and we may end up incorporating some AI into the pack in a future update.

Jeff "Ddraig Goch" Parry   (Nov 03, 2004 at 21:33 GMT)
Cool, Cool, Cool, Cool, Cool.

I just converted everything over to 1.3, so I am ready. I have been waiting expectantly for this kit. I am so psyched (sp).

Did I mention this is cool?

GG Rocks!

Paul Dana   (Nov 03, 2004 at 21:36 GMT)
I could not tell who I voted for. The booth was dark and the form was smudged and then I fed it to a machine and Bob's your uncle.

In any event I was surprised when I woke up and found out who was president:



At least we don't have to worry about that Decepticon threat anymore.
Edited on Nov 03, 2004 21:39 GMT

James Dunmow   (Nov 03, 2004 at 22:05 GMT)
Awesome! Next week you say? Well, that fits in perfectly with my birthday! Happy b-day to me! I'm pickin' me up an RTS starter pack...huzzah! (and an Intuos3 tablet...but hey...)

Thanks a ton Pat, I'm really going to get some mileage out of this.

Ted Southard   (Nov 03, 2004 at 22:06 GMT)
Crap! What party was he running under? I would've changed my vote ;)

Joseph Euan   (Nov 03, 2004 at 22:06 GMT)
lol, If only

Vashner   (Nov 04, 2004 at 01:51 GMT)
Wow that looks great.

Have you tried integrating this into TSE EA M1?
Edited on Nov 04, 2004 01:58 GMT

Michael Cozzolino   (Nov 04, 2004 at 02:52 GMT)
RTS pack looks very cool . The network friendly projectile and unit movement sounds cool too.



[BUSH rant]
Quote:

No one has revoked that constitutional amendment yet.



"Yet is the key word :(
I'm personally very disappointed in the results of the election.

@ Brett [quote]things like the end of "Democracy, free speech, and the [separation] of church and state" is hogwash... There hasn
Edited on Nov 10, 2004 15:10 GMT

Josh Williams   (Nov 04, 2004 at 03:42 GMT)
Paul, that's freakin hilarious.

Stephen Zepp   (Nov 04, 2004 at 12:13 GMT)
Absolutely outstanding that the pack is coming available next week---we've been waiting patiently since mid-summer since the big benefit for us is the underlying mechanics code that you describe--exactly what we need!

Quick question on the RTS pack (and other packs as well I guess)--do the license agreements work the same as underlying TGE (one license per team member with access to the code), or do you do packs more on a "per project" basis?

I.E. I have 3 developers on my team with access to our SVN repository. The pack will be integrated to our repository. Do we need 3 licenses?

Paul Dana   (Nov 04, 2004 at 13:19 GMT)
Josh: no doubt! and I did not even know he was running!

The Collector   (Nov 04, 2004 at 14:04 GMT)
What I said:

"Please keep comments like "if Bush steals this election too" out of your plans. More comments like that and I

Pat Wilson   (Nov 04, 2004 at 15:18 GMT)
------
Edited on Nov 17, 2004 03:27 GMT

NoobGank   (Nov 04, 2004 at 16:59 GMT)
Great news - the RTS Starter Kit that is. I was thinking about creating a RTS game with Torque, and seeing this tipped the balance. So today I became the owner of a Torque Indie license. The developer commnity here also looks great - very passionate and polemic from the look of the above discussion. Anyway, I'm looking forward to seeing the RTS starter kit in the flesh. Nice one Pat and GarageGames!
Edited on Nov 04, 2004 17:00 GMT

Alex Swanson   (Nov 04, 2004 at 18:34 GMT)   Resource Rating: 5
Awesome Paul :) Optimus Prime would make a great president. Don't think he qualifies for the "native US citizen" clause though, sadly.

@Pat and Collector, etc: settle down already, the election is over. The next four years will show whether or not the choice was a good one.

Josh Moore   (Nov 04, 2004 at 18:40 GMT)
Woot! Optimus Prime won! Those Decepticons that beat me up for my lunch money are gonna pay. :D That's a great picture of him, BTW. Very funny.

This pack looks pretty sweet. I'd like to combine it with a regular RPG and have you wage small scale wars once you become powerful enough.

Stephen Zepp   (Nov 04, 2004 at 20:56 GMT)
@Josh (Moore):
That's exactly what our project has planned. Add in an FPS mode where you can play various levels of unique monsters (and gain in power along a separate advancement tree), and you're pretty close to what we are shooting for!

@GG:
Any word on the licensing plan you are looking at, or is it up in the air for the type of scenario I am looking at?

Josh Moore   (Nov 04, 2004 at 21:22 GMT)
I was thinking of using it as part of a thrid person medieval stly RPG.

Stephen Zepp   (Nov 04, 2004 at 21:57 GMT)
@Josh: we're planning on using an RTS gameplay style for things like community management, empire combat, kingdom level conflicts, and village/city construction, for those players that like that style of play. These players would basically be developing the "content" for the players that prefer a more structured, single avatar oriented RPG style of play.

Add on to that those players that like the strict "kill anything that moves" FPS style play who provide conflict for the RPG and RTS genre players, and that's pretty much what we are shooting for!

Nick Zafiris   (Nov 05, 2004 at 07:55 GMT)
Josh it would be interesting to see how you would make use of the pack for a 3rd person RPG.

Nick

Joe Bird   (Nov 05, 2004 at 15:46 GMT)
Sounds like something I will get. I'm more interested in Turn-Based strategy and since the Turn-Based Strategy Pack never came out I am hoping that this pack will include much of the features I need.

nibbuls   (Nov 05, 2004 at 21:49 GMT)
Ummm... Any updates on when this will be ready?

Josh Williams   (Nov 06, 2004 at 00:38 GMT)
Still early next week. :)

Stephen Zepp   (Nov 06, 2004 at 11:24 GMT)
@Josh: Any info on licensing for a project, or is that still in discussion?

Willbkool   (Nov 11, 2004 at 04:52 GMT)   Resource Rating: 1
In case anybody doesn't follow the news.


Edited on Nov 11, 2004 04:53 GMT

Scott Coursey   (Nov 11, 2004 at 05:01 GMT)
Great. That's going to start another argument...

Charlie Malbaurn   (Nov 12, 2004 at 23:07 GMT)   Resource Rating: 3
so let me recap this.. Bush won, the rts is out and the guy dressed like a nazi has bush/ cheney thumbnails ready at his fingertips for random forum posting.
So I guess that about raps it up, right?

You must be a member and be logged in to either append comments or rate this resource.