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Plan for ReconN
Plan for ReconN
| Name: | Arch Stanton | ![]() |
|---|---|---|
| Date Posted: | Jul 13, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Arch Stanton |
Blog post
Just bought T2D, and will be playing around with it a bit between looking for an apartment/job in Philadelphia. Once I'm settled in someplace I'll get to churning out the game design I've been playing with for some time now.
There's a video from Hamish McLeod - from a currently untitled project now under the moonpod banner after Hamish got hired out of faind - which intimidates me. While the gameplay itself is clearly focused on things very different from my own design, the style and presentation are similar. Violencewoot!
Anyway, noone is checking this .plan yet, so I'm writing to myself. And I should be getting ready to go apt hunting. More to come.
There's a video from Hamish McLeod - from a currently untitled project now under the moonpod banner after Hamish got hired out of faind - which intimidates me. While the gameplay itself is clearly focused on things very different from my own design, the style and presentation are similar. Violencewoot!
Anyway, noone is checking this .plan yet, so I'm writing to myself. And I should be getting ready to go apt hunting. More to come.
Recent Blog Posts
| List: | 09/29/05 - Plan for Arch "reconn" Stanton 07/13/05 - Plan for ReconN |
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Submit your own resources!| Melv May (Jul 13, 2005 at 19:06 GMT) |
I look forward to seeing what you can squeeze out of it. :)
EDIT: I just had to add that the video was awesome. I want to drop everything and implement that in T2D now, NOW I SAY!!!
- Melv.
Edited on Jul 13, 2005 19:10 GMT
| Jason Swearingen (Jul 13, 2005 at 19:33 GMT) |
Gives me a few good ideas on how to implement ideas too :)
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