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Not so easy :-(
Not so easy :-(
| Name: | Ty Newton | |
|---|---|---|
| Date Posted: | Jan 11, 2007 | |
| Rating: | 2.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Ty Newton |
Blog post
Well this (TorqueX) isn't as easy as I had thought it might be. There seems to be something missing - I know; it's my lack of understanding of how (process wise) I am meant to write games with this stuff. Time to annoy some people on the forum with my noob questions...
Recent Blog Posts
| List: | 08/03/08 - 2. Doco for the Community 07/30/08 - Doco for the community 07/29/08 - 2. Once more into the breach, dear friends, once more 07/26/08 - Once more into the breach, dear friends, once more 07/18/07 - TorqueX platformer kit 01/21/07 - Making StarterGame 2 player 01/13/07 - Adding multiplayer 01/11/07 - Not so easy :-( |
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Submit your own resources!| Maxwell Marsh (Jan 11, 2007 at 04:43 GMT) |
| Vashner (Jan 11, 2007 at 04:51 GMT) |
| David Montgomery-Blake (Jan 11, 2007 at 15:25 GMT) |
| Tom Spilman (Jan 11, 2007 at 17:00 GMT) |
| Stephen Zepp (Jan 11, 2007 at 20:25 GMT) |
Quote:
Learning TGE first might help.
Not really. TGE and Torque X pretty much have nothing in common at all.
Now, playing around with TGB might help!
| Jonathon Stevens (Jan 13, 2007 at 06:44 GMT) |
edit: bah, didn't read all of them and Stephen beat me to it!

Edited on Jan 13, 2007 06:44 GMT
| Vashner (Jan 13, 2007 at 16:13 GMT) |
| Christopher McArthur (Jan 15, 2007 at 18:24 GMT) |
Quote:
Then working through the TXE tutorials will get you much further since you will have some groundwork.
Where are these tutorials? Havn't been able to find them..
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