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Plan for Adam DeGrandis

Plan for Adam DeGrandis
Name:Adam deGrandis
Date Posted:Nov 11, 2004
Rating:3.0 out of 5
Public:NO
Comments:YES
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Profile Page:View profile page for Adam deGrandis

Blog post
More free stuff at Games Extract
I have updated Games Extract with new textures (brick and concrete) and a new tutorial.

Clint Brewer pointed me to this article. Let me tell you, it's AWESOME. It covers how to equalize light information across a texture, thus ending blotchy spots in textures FOREVAAAAR!

Or at least most of the time, as far as I can see.

Inspired by the original article, I wrote my own quick little guy that covers the information... although it goes into slightly less detail, so it's still worth looking at the original one. plus, the original explains the science behind it, which is nice to know. fyi.

so thats that. Go check them out.

Recent Blog Posts
List:12/05/06 - What's new with Games Extract
11/01/06 - Games Extract FX Pack
08/14/06 - A wicked awesome face animation / morph target tutorial
08/07/06 - Games Extract open for business!
06/03/06 - Games Extract sells out!
04/28/06 - Why my life is filled with more change than yours
01/31/06 - Humvees, education, wrongful death, and time machines
10/14/05 - Plan for Adam deGrandis

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Timothy Aste   (Nov 11, 2004 at 20:28 GMT)   Resource Rating: 5
Very cool stuff adam, good article. :)

Israel Lazo   (Nov 12, 2004 at 10:08 GMT)
excellent work!

are some license restriction in your textures?

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