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Plan for Adam DeGrandis
Plan for Adam DeGrandis
| Name: | Adam deGrandis | ![]() |
|---|---|---|
| Date Posted: | Nov 11, 2004 | |
| Rating: | 3.0 out of 5 | |
| Public: | NO | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Adam deGrandis |
Blog post
More free stuff at Games Extract
I have updated Games Extract with new textures (brick and concrete) and a new tutorial.
Clint Brewer pointed me to this article. Let me tell you, it's AWESOME. It covers how to equalize light information across a texture, thus ending blotchy spots in textures FOREVAAAAR!
Or at least most of the time, as far as I can see.
Inspired by the original article, I wrote my own quick little guy that covers the information... although it goes into slightly less detail, so it's still worth looking at the original one. plus, the original explains the science behind it, which is nice to know. fyi.
so thats that. Go check them out.
Clint Brewer pointed me to this article. Let me tell you, it's AWESOME. It covers how to equalize light information across a texture, thus ending blotchy spots in textures FOREVAAAAR!
Or at least most of the time, as far as I can see.
Inspired by the original article, I wrote my own quick little guy that covers the information... although it goes into slightly less detail, so it's still worth looking at the original one. plus, the original explains the science behind it, which is nice to know. fyi.
so thats that. Go check them out.
Recent Blog Posts
| List: | 12/05/06 - What's new with Games Extract 11/01/06 - Games Extract FX Pack 08/14/06 - A wicked awesome face animation / morph target tutorial 08/07/06 - Games Extract open for business! 06/03/06 - Games Extract sells out! 04/28/06 - Why my life is filled with more change than yours 01/31/06 - Humvees, education, wrongful death, and time machines 10/14/05 - Plan for Adam deGrandis |
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Submit your own resources!| Timothy Aste (Nov 11, 2004 at 20:28 GMT) Resource Rating: 5 |
| Israel Lazo (Nov 12, 2004 at 10:08 GMT) |
are some license restriction in your textures?
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3.0 out of 5


