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What's new with Games Extract
What's new with Games Extract
| Name: | Adam deGrandis | ![]() |
|---|---|---|
| Date Posted: | Dec 05, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Adam deGrandis |
Blog post
What's new with Games Extract?
The first obvious bit of news is that FX Pack 1 is now for sale exclusively here on GarageGames.com. Making this pack was intensely fun, and I think it shows. Big thanks to the Air Ace guys for being the impetus for production and GG for their help along the way. And of course, the biggest thanks to those who've purchased the pack - your support has allowed me and my associates to give ourselves early Christmas presents this year; bionic enhancements. The benefit to YOU is illustrated in the following cartoon.

Clearly, the real winners are the owners of the establishment that meeting is taking place in. Moving on, the name "FX pack 1" suggests that there are going to be more fx packs. This is, in fact, true. FX pack 2 is actually already in production. Zero points to whoever can guess what kind of effects FX pack 2 includes based on this screenshot:

There are far stretching plans for the Games Extract FX series. Chances are good that sooner or later I'll be making special effects you'd find useful. Effects are fun, they're relatively quick, and they're being well recieved. As long as I have at least two of those, they will keep being produced. If you have any requests, I'd love to hear them.
Venture Arctic
Venture Arctic is nearing completion. This is exciting for a few reasons. First and foremost, the Pocketwatch Games guys are awesome to work with, and bringing a game to market with them is incredibly rewarding. Second, the aesthetic we developed turned out to be pretty sharp. Here are a few screens.


I'll let The Frisbee Demi God (tm) give more deep information, but look for the game around this upcoming March. I think.
Last but not least
And just to round it out, there are a few screens of some work-in-progress characters from a little top-down hobby project I'm doing in my spare time with a few of my closest.



As always, if you need artwork, we'd love to hear from you! The email address can be found in my profile. We're always interested in new opportunities, and as such, the initial consultation is free. Thats it, thanks for reading!
The first obvious bit of news is that FX Pack 1 is now for sale exclusively here on GarageGames.com. Making this pack was intensely fun, and I think it shows. Big thanks to the Air Ace guys for being the impetus for production and GG for their help along the way. And of course, the biggest thanks to those who've purchased the pack - your support has allowed me and my associates to give ourselves early Christmas presents this year; bionic enhancements. The benefit to YOU is illustrated in the following cartoon.

Clearly, the real winners are the owners of the establishment that meeting is taking place in. Moving on, the name "FX pack 1" suggests that there are going to be more fx packs. This is, in fact, true. FX pack 2 is actually already in production. Zero points to whoever can guess what kind of effects FX pack 2 includes based on this screenshot:

There are far stretching plans for the Games Extract FX series. Chances are good that sooner or later I'll be making special effects you'd find useful. Effects are fun, they're relatively quick, and they're being well recieved. As long as I have at least two of those, they will keep being produced. If you have any requests, I'd love to hear them.
Venture Arctic
Venture Arctic is nearing completion. This is exciting for a few reasons. First and foremost, the Pocketwatch Games guys are awesome to work with, and bringing a game to market with them is incredibly rewarding. Second, the aesthetic we developed turned out to be pretty sharp. Here are a few screens.


I'll let The Frisbee Demi God (tm) give more deep information, but look for the game around this upcoming March. I think.
Last but not least
And just to round it out, there are a few screens of some work-in-progress characters from a little top-down hobby project I'm doing in my spare time with a few of my closest.



As always, if you need artwork, we'd love to hear from you! The email address can be found in my profile. We're always interested in new opportunities, and as such, the initial consultation is free. Thats it, thanks for reading!
Recent Blog Posts
| List: | 12/05/06 - What's new with Games Extract 11/01/06 - Games Extract FX Pack 08/14/06 - A wicked awesome face animation / morph target tutorial 08/07/06 - Games Extract open for business! 06/03/06 - Games Extract sells out! 04/28/06 - Why my life is filled with more change than yours 01/31/06 - Humvees, education, wrongful death, and time machines 10/14/05 - Plan for Adam deGrandis |
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Submit your own resources!| Teck Lee Tan (Dec 05, 2006 at 18:52 GMT) |
| Todd Pickens (Dec 05, 2006 at 18:52 GMT) |
| Ray Noolness Gebhardt (Dec 05, 2006 at 19:04 GMT) |
| Timothy Aste (Dec 05, 2006 at 19:05 GMT) |
But as always, really awesome stuff!
NUGS!
Edited on Dec 05, 2006 19:05 GMT
| Adam deGrandis (Dec 05, 2006 at 19:19 GMT) |
Hah, I was wondering if anyone was going to wonder where that model came from. Glad you dig it!
@Todd
Thanks pal
@Ray
Im not going to lie, it was the best decision I ever made.
@Tim
I'm so sorry you're a fat baby, ma'am.
| Thak (Dec 05, 2006 at 19:49 GMT) |
| Kory James (Dec 05, 2006 at 19:54 GMT) |
All can say is thank you
| Kory James (Dec 05, 2006 at 19:57 GMT) |
| Mark McCoy (Dec 05, 2006 at 20:08 GMT) |
| Adam deGrandis (Dec 05, 2006 at 20:14 GMT) |
Thanks!
@Kory
Awesome. :) Glad you like the work!
@Mark
I sincerely laughed out loud at that, sir. Congrats.
And to answer your question, Q2 of 2007.
| Robert Blanchet Jr. (Dec 05, 2006 at 20:23 GMT) |
<insert sarcastic remark>
See I can be cool too!
| Ben Garney (Dec 05, 2006 at 20:37 GMT) |
| Anton Bursch (Dec 05, 2006 at 20:39 GMT) |
My only complaint is that the girl needs to be more volumptuous. She's not sexy enough. Girls need to be sexy in games or the game won't sell as well.
Owwww!!
My wife just hit me.
I'm supposed to say that my wife likes the girl and that the girl doesn't need to be a bimbo to be appealing.
Blah blah blah.
Owwww!!
She just hit me again?!
Damn video games are making my wife violent!
| Radoslaw Marcin Kurczewski (Dec 05, 2006 at 21:04 GMT) |
| Canon (Dec 05, 2006 at 21:48 GMT) |
I really like your characters work.
Christophe
| Justin Kovac (Dec 05, 2006 at 21:52 GMT) |
| Jeppie (Dec 05, 2006 at 22:22 GMT) |
FX requests eh? Two words: splattering pies *evil laugh* Just think of the research!
| Mark McCoy (Dec 05, 2006 at 23:29 GMT) |

| Tom Bentz (Dec 05, 2006 at 23:30 GMT) |
| Joshua Dallman (Dec 06, 2006 at 00:22 GMT) |

Edited on Dec 06, 2006 00:24 GMT
| Timothy Aste (Dec 06, 2006 at 01:16 GMT) |
| Evi - Cubix Studio (Dec 06, 2006 at 03:39 GMT) |
!!!| Eric Elwell (Dec 06, 2006 at 04:37 GMT) |
Adam, I just wanted to post to make a fat joke over the internet, but nothing comes to mind right now... again, sorry pal. Guess I'm just one major letdown after another.
| Tank Dork (Dec 06, 2006 at 07:10 GMT) |
| Plague (Jan 16, 2007 at 05:41 GMT) |
| Kory James (Aug 26, 2007 at 01:31 GMT) |
thank you
please give us a update
Edited on Sep 14, 2007 19:30 GMT
| Kory James (Feb 20, 2008 at 17:12 GMT) |
please can someone from Games Extract post a update, thank you for your time.
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