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Game in Development

Game in Development
Name:Frank Carney
Date Posted:Jan 02, 2006
Rating:Not Rated
Public:YES
Comments:YES
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Blog post
Working on battle front style FPS that will incorporate unique player capabilities including:
- Walking on any surface. Will be able to hang from the ceiling.
- RPG style character development. Limited modifications to individuals and/or team.
- Network play. Aprox 25 to 50 depending upon CPU load of player and vehicles.
- Unique storyline.

Goals:
- I hope to have a playable version in the next couple of months. I need to FFF!
- Leverage IP developed during this game into a full multiplayer RPG. (An RPG is what I want to develop, but that is a much more massive undertaking. Trying to listen to the wisdom of the GG people and start with a simpler game.)
- Have fun and take names!

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Ben Garney   (Jan 02, 2006 at 01:46 GMT)
Simplest is best. ;)

From what I'm seeing you're on track to getting a complete game done - just don't get distracted. Cut every feature you can (and some you can't), and have only what is necessary for it to be fun. Get a 1.0 out and iterate, iterate, iterate.

Frank Carney   (Jan 09, 2006 at 03:54 GMT)
Thanks for the confidence. I just got most of my first model done. I wanted to get something that looks like what I am going to use in-game to get into the feel of the game. I still need to incorporate the animation code into the vehicle, but at least it will look like my player. Once I get it in game I will post a snap shot.

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