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Conway's Life

Conway's Life
Name:Frank Carney
Date Posted:Jan 19, 2007
Rating:Not Rated
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I have not been programming since before November and am really bummed out about it. I was looking through my book called "Creating Turbo C++ Games" and stumbled upon the chapter on Conway's Life algorithm. So I have started writing the life algorithm and am going to run it in a mission in Torque. This is really kind of fun. Once I get the 2D version running I am going to attempt a 3D version for the fun of it. I am writing it completely in script. I am thinking I will try some variants after reading these:
http://www.garagegames.com/blogs/22864/11101
http://en.wikipedia.org/wiki/HighLife
http://en.wikipedia.org/wiki/Life-like_cellular_automaton

I am wondering if this could even be good enough (fun enough) to turn into a game of some sort. Some kind of cellular puzzle solving game. At any rate I am programming again!

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Andy Hawkins   (Jan 19, 2007 at 23:29 GMT)
Quote:

"Hokey religions and ancient weapons are no match for a good blaster at your side"


Put those little critters into an arena, give me a blaster and lets see if those bleeters can evolve...c'mon!!!!!

Quote:

"Let's go, yeah, come on! Come on! Come and get it you bastards! Come on, you too! Oh, you want some of this? #$&* you!"


...ahem
Edited on Jan 19, 2007 23:29 GMT

Frank Carney   (Jan 19, 2007 at 23:42 GMT)
I was thinking about using projectiles to choose which cells are live or dead at the beginning of a run...

Hey, is that second quote from a Evil Dead game/movie?

Clint Herron   (Jan 20, 2007 at 02:17 GMT)
I'm pretty sure he's quoting Hudson in his final shining moment in one of my favorite E.T. movies. :)

Implementing Conway's Game of Life in TorqueScript sounds pretty cool -- I look forward to seeing it!

Andy Hawkins   (Jan 20, 2007 at 02:42 GMT)
Yep the second quote was Hudson in Aliens... sounds like fun and Conway's Life is an awesome study of evolution. If you build on this it could be a really interesting game.

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