Previous Blog Next Blog
Prev/Next Blog
by date

Plan for Matthew "King Tut" Langley

Plan for Matthew "King Tut" Langley
Name:Matthew Langley
Date Posted:Aug 19, 2005
Rating:4.5 out of 5
Public:YES
Comments:YES
RSS Feed:GarageGames Blog feedor Subscribe with .
Profile Page:View profile page for Matthew Langley

Blog post
My college final project
Here are some pics of my final college project. There are about 6 of us working on this project, these levels are done by Eugene Schaeffer. Hes been around in the Torque community as long as I have though hes extremely silent lol, I'm pushing him to post a plan by tomorrow :) He did a total of 15 levels in one week, here are just a few of the shots.

(My part in the project is project management, scripting, and programming... working on AI right now)









Recent Blog Posts
List:11/30/06 - Torque Game Builder 1.1.3 Goes Live!
11/05/06 - The Future of the TGB Documentation
05/16/06 - TGB Bounties Extended!
05/12/06 - Final review of TGB Bounties today
05/04/06 - Call to the TGB Community
02/28/06 - New TGB Particle Editor (Preview)
02/06/06 - A lot has happened
12/09/05 - Preview of a TDN T2D Strategy Article

Submit ResourceSubmit your own resources!

Joshua Dallman   (Aug 19, 2005 at 15:42 GMT)
nice screens. what kind of game? (fps?)

Matthew Langley   (Aug 19, 2005 at 16:17 GMT)
lol I didn't even bother to post the type of game, thx for asking Josh... Its going to be a FPS, since we are the first Game Design class and because of lack of organizations (and really the course being designed as we go through it) we only have a total of 5 weeks to work on this (with about 3-5 weeks following that to polish it up and create presentations). So we stuck with a FPS theme but we're going to add in some extra gameplay mechanics, nothing too fancy... strategic locations like Star Wars: Battlefront (though somewhat different).

Kirk Haynes   (Aug 19, 2005 at 16:56 GMT)
Beautifully Dark!

Vashner   (Aug 19, 2005 at 18:12 GMT)
hahah sweet :)

Anthony Fullmer   (Aug 19, 2005 at 22:16 GMT)   Resource Rating: 4
It's crap, take it down :P (Alan is sitting right here). Just kidding I like it, but i'm hoping you guys put up some sort of destroyed cityscape, because those environments are kind of sparse.

EDIT: Alan = Eugene
Edited on Aug 19, 2005 22:17 GMT

Matthew Langley   (Aug 19, 2005 at 22:31 GMT)
A very good point, since then some basic buildings have been added to 3 out of the 15 levels, more to come :)

Eugene Schaeffer   (Aug 20, 2005 at 00:13 GMT)
15 levels in one week! Wow this guy must be incredible! lol Really its has been quite a challege and now I'm working on putting ambient sounds in for the levels. Trying to balance this with touch ups and placing in the buildings, as they are being made by another person. Hopefully we'll have some videos to show soon.
Edited on Aug 20, 2005 00:14 GMT

You must be a member and be logged in to either append comments or rate this resource.