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Alien Eggz - prototyping fun

Alien Eggz - prototyping fun
Name:Alex Rice
Date Posted:Oct 07, 2006
Rating:Not Rated
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I live in beautiful New Mexico, USA. We are surrounded by National Forest everywhere, good hiking, fishing, camping, etc. so it's real hard during the summer for me to not partake in that. Now the days are getting shorter and I'm getting back to my late night troglodyte game designing.



This is a prototype casual/puzzle game called Alien Eggz. The objective is to fill up the open game board cells with eggs, before they hatch and cause mayhem and mischief. There will be a variety of "population control" powerups and strange behaviors by the hatchlings. I am just getting to the point where it is actually playable- still just trying out various ideas and focusing on the gameplay. Starting to have fun with it. I got really carried away with this dev snapshot as you can tell.

Recent Blog Posts
List:10/07/06 - Alien Eggz - prototyping fun
05/18/06 - Alien Eggz: prototype started
09/12/05 - Plan for Alex Rice
07/15/05 - Plan for Alex Rice
06/23/05 - Plan for Alex Rice

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Stefan Lundmark   (Oct 07, 2006 at 09:03 GMT)
Slick!

Melv May   (Oct 07, 2006 at 09:39 GMT)
Sounds like an interesting game. I'm glad you've used triangles as there's an over-usage of squares in puzzle games so go for it Alex! :)

- Melv.

Alex Rice   (Oct 08, 2006 at 04:58 GMT)
Thanks guys!

@Melv, Bucky Fuller and 9 out of 10 aliens agree that triangles rule over squares. :-)

Unsung Zero   (Oct 08, 2006 at 14:17 GMT)
This confirms my sneaking suspicion that Melv is an alien.

The game looks interesting. Keep us informed on your progress :]

Melv May   (Oct 09, 2006 at 09:56 GMT)
Squares are so yesterday. Triangles are the new square. Go Alex!

Right, I'm off to lay an egg ... err work on TGB.

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