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Big in Japan/E3/Luck/Models/X-Men 3
Big in Japan/E3/Luck/Models/X-Men 3
| Name: | Juan Rubio | |
|---|---|---|
| Date Posted: | Apr 08, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Juan Rubio |
Blog post
Heyaz Y'allz,
E3 is coming up. I havent been to it in a bit because it seems to be more ghetto every year. I managed to miss GDC this year due to work so I figured id hit E3 to maybe run into friends. So it looks like im giving a presentation on creating cg and game stuff and giving a tour to a bunch of students from Japan.(My name is at the bottom.. hehe):
http://www.trident-com.com/new/e3.html
I mentioned to a bunch of students who were here like a couple months ago about Torque and Ill most likely give them a formal presentation on what I have going and my Maya to Torque pipeline progress. I gotta figure out the localization stuff to show them so they know they can kick stuff out in Japanese if they want.
Luck is good and sometimes bad. I was having the good life getting free VIP tickets to see Advent Children here in LA and then getting free VIP to watch the Clippers game the day after. Then boom. There are some issues with my car/loan and other things. So im liable for like 13k. I can get about 7k of that back after the fact but still it sucks. There goes my budget and what I was saving up for my visa to live in another country for a year doing nothing but indie game dev. Well see how things go so all is not lost.
Models. Female models. It looks like they are still being hired for E3 so itll be interesting to see if they are just wearing more clothes than usual. Ive see tons of postings looking for E3 girls locally here in LA. Im hiring some models myself to do some anatomy studies and actually use them to build my textures/3d models for characters. Should be fun since I havent been able to do this for my own projects and I have to come up with a pipeline for humans at work for a film so it goes hand in hand. :)
Well time for some images. IGN is talking about my sequence on X-Men 3 that I finished.
http://filmforce.ign.com/articles/697/697694p1.html
http://filmforce.ign.com/articles/691/691869p1.html
Im hoping right after E3 and my presentation ill be able to give some screens of personal work. It looks like crude right now but we all gotta start somewhere. ^_^
Lates and much luck y'allz!
Juan
E3 is coming up. I havent been to it in a bit because it seems to be more ghetto every year. I managed to miss GDC this year due to work so I figured id hit E3 to maybe run into friends. So it looks like im giving a presentation on creating cg and game stuff and giving a tour to a bunch of students from Japan.(My name is at the bottom.. hehe):
http://www.trident-com.com/new/e3.html
I mentioned to a bunch of students who were here like a couple months ago about Torque and Ill most likely give them a formal presentation on what I have going and my Maya to Torque pipeline progress. I gotta figure out the localization stuff to show them so they know they can kick stuff out in Japanese if they want.
Luck is good and sometimes bad. I was having the good life getting free VIP tickets to see Advent Children here in LA and then getting free VIP to watch the Clippers game the day after. Then boom. There are some issues with my car/loan and other things. So im liable for like 13k. I can get about 7k of that back after the fact but still it sucks. There goes my budget and what I was saving up for my visa to live in another country for a year doing nothing but indie game dev. Well see how things go so all is not lost.
Models. Female models. It looks like they are still being hired for E3 so itll be interesting to see if they are just wearing more clothes than usual. Ive see tons of postings looking for E3 girls locally here in LA. Im hiring some models myself to do some anatomy studies and actually use them to build my textures/3d models for characters. Should be fun since I havent been able to do this for my own projects and I have to come up with a pipeline for humans at work for a film so it goes hand in hand. :)
Well time for some images. IGN is talking about my sequence on X-Men 3 that I finished.
http://filmforce.ign.com/articles/697/697694p1.html
http://filmforce.ign.com/articles/691/691869p1.html
Im hoping right after E3 and my presentation ill be able to give some screens of personal work. It looks like crude right now but we all gotta start somewhere. ^_^
Lates and much luck y'allz!
Juan
Recent Blog Posts
| List: | 01/05/07 - The joys of bidding... 11/26/06 - Working for SCEA and Update... 05/11/06 - My E3 this year... 04/19/06 - "The Game Programmers Guide to Torque" review. 04/08/06 - Big in Japan/E3/Luck/Models/X-Men 3 02/04/06 - Going from Pro to happily joining the minors... :) |
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Submit your own resources!| Vashner (Apr 08, 2006 at 17:31 GMT) |
| Juan Rubio (Apr 08, 2006 at 19:38 GMT) |
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