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A logical progression

A logical progression
Name:Paul "nervous_testpilot" Taylor 
Date Posted:Jan 05, 2006
Rating:4.0 out of 5
Public:YES
Comments:YES
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As expected, things have been quiet in the musical wing of Mode 7 Towers recently, with tension mounting about some forthcoming exciting news.

However, we return to the cold and grey afternoon which comprises reality only to brighten it with the information that you can download ANOTHER track from the soundtrack to Determinance for free here.

Apotheosis was a really interesting track to do, and it helped close the project in a fun manner. I'm proud of it and I hope you like it.

Matt Sayre of 21-6 Productions was recently featured the article I wrote for Computer Music magazine in the UK, and already some new musicians have turned up in the forums looking for work. I can imagine that it's fairly difficult for musicians and designers to get together and get on the same wavelength, but I'd seriously recommend anyone looking for music in their game to head over to the music forum first before they poke around the internet trying to license stuff.

I'd like to urge any newcomers to try and behave themselves while waiting to get some work - it's probably best not to upset your potential clients.

It would be nice to set up a kind of showreel site, where composers could post their work and developers could browse for the kind of soundtrack they want - anyone interested? I don't have time to do this myself, but I'd certainly help out.

Edge had a feature on game music this month, which was pretty well done, but still slightly demonstrated that games mags aren't entirely sure how to deal with game music as a topic. I think that higher-profile scores will help with this in the future, but some kind of new journalistic approach is called for to cope with something as multi-faceted as a game score.

Recent Blog Posts
List:12/11/06 - Mode 7 Games Blog Launches Monday Night Live!
05/29/06 - Why the big games blogs are insulting you
05/04/06 - Greetings from the Happy Sun Planet of Determinance
01/05/06 - A logical progression
09/16/05 - Plan for Paul "nervous_testpilot" Taylor
09/15/05 - Plan for Paul "nervous_testpilot" Taylor
08/26/05 - Plan for Paul "nervous_testpilot" Taylor
08/19/05 - Plan for Paul "nervous_testpilot" Taylor

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Matt Sayre   (Jan 06, 2006 at 23:37 GMT)
Glad I could help out with the article! Great work there, Paul (and on the Determinance piece, love the contrasts).

That was a great way to start the new year... found out I was in the magazine on Jan 1, pretty cool. The showreel site is an interesting idea, though it seems already pretty easy to check out composers just by going to their sites or playing their games. With a showreel site it seems someone would have to decide who gets listed first. With a lot of composers, who gets stuck on the second or thirteenth page? Random listings wouldn't be so hot either. I know... pay for placement, and I'll go ahead and run it. :)

Paul "nervous_testpilot" Taylor   (Jan 06, 2006 at 23:41 GMT)
I guess the problem is not really that people *have* showreels (most composers do), it's more that producers need somewhere to go to find them. Trawling the Music thread here, or targeting people who've worked on a specific game might not be the easiest way for people to get to resources. Anyway, just throwing it out as a suggestion - like I say, I don't have time to run it entirely!

Frogger   (Jan 07, 2006 at 00:45 GMT)   Resource Rating: 5
WOAH!! That's an excellent song! It is very catchy, and fast-paced, which will really help set a good tone for the rest of the game. Hope you best of luck on any other works that you do.

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