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Shattered Earth:: Update
Shattered Earth:: Update
| Name: | Jason Burch | ![]() |
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| Date Posted: | May 01, 2007 | |
| Rating: | 4.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Jason Burch |
Blog post
May is here and what have we done?
Our design document is almost complete.
Once the design document is in place as well as the background story we will start working on level design and character design.
I have started working on some of the artwork for the Multi-player levels and hopefully on the next post will have some screenshots to show.
Much work is going on behind the scenes right now so not much to show but soon very soon we should have something.
Here is a Screen Shot of one of our Loading screens.

Our design document is almost complete.
Once the design document is in place as well as the background story we will start working on level design and character design.
I have started working on some of the artwork for the Multi-player levels and hopefully on the next post will have some screenshots to show.
Much work is going on behind the scenes right now so not much to show but soon very soon we should have something.
Here is a Screen Shot of one of our Loading screens.

Recent Blog Posts
| List: | 12/31/07 - Shattered Earth:: Update 09/07/07 - Shattered Earth on IGN's New ModCenter a Great Place for Mod Developers and Indies 08/08/07 - New Team member. 06/27/07 - Shattered Earth Update 05/24/07 - Shattered Earth Update 05/10/07 - Shattered Earth:: Get your official Countdown Widget 05/01/07 - Shattered Earth:: Update 04/20/07 - Shattered Earth:: Dream Games $10K Contest Entry |
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Submit your own resources!| Nikhil Sharma (May 02, 2007 at 16:09 GMT) |
Edited on May 02, 2007 16:11 GMT
| Jason Burch (May 02, 2007 at 17:18 GMT) |
Thanks for the comment.
Did you like the screen?
| Nikhil Sharma (May 02, 2007 at 21:05 GMT) |
One thing though. If possible, do change the GUI (menu/in-game) from basic Torque version (For eg., why would an average gamer need the 'Cancel' option when loading a level?). Of all the torque games I have played, they all fail to impress me with the gui itself. If you are making a standalone game, you can do it better than the default torque version (which is terrible).
| Jason Burch (May 02, 2007 at 21:34 GMT) |
Thanks for the comments.
We are going to change the Gui this is just a basic loading screen with the default Gui just some text changes for the progress bar.
As we progress the Gui will be redesigned totally.
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