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Plan for James A. Burke
Plan for James A. Burke
| Name: | James A. Burke | ![]() |
|---|---|---|
| Date Posted: | Sep 05, 2004 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for James A. Burke |
Blog post
Finally some shots of the game
Finally, some shots of the game I have been working on (by Cold Shock Studios) - www.coldshock.com) have been released. These are very early shots.
The game has the follwing features.
1. New Location (India) i.e. Indo-pak border.
2. Real-time physics (crates,cylinders etc).
3. Battle on the highest battlefield on earth :Siachen
4. 10 levels of medium to large areas.
5. Shaders to a small extent as this will also go to mid-low level PC's also.
Here are the screens.



The game has the follwing features.
1. New Location (India) i.e. Indo-pak border.
2. Real-time physics (crates,cylinders etc).
3. Battle on the highest battlefield on earth :Siachen
4. 10 levels of medium to large areas.
5. Shaders to a small extent as this will also go to mid-low level PC's also.
Here are the screens.



Recent Blog Posts
| List: | 03/04/05 - Plan for James A. Burke 01/20/05 - Plan for James A. Burke 12/05/04 - Plan for James A. Burke 11/23/04 - Plan for James A. Burke 10/06/04 - Plan for James A. Burke 09/12/04 - Plan for James A. Burke 09/08/04 - Plan for James A. Burke 09/07/04 - Plan for James A. Burke |
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Submit your own resources!| Joshua Dallman (Sep 06, 2004 at 20:12 GMT) |
(Looks great, BTW!)
Edited on Sep 06, 2004 20:12 GMT
| James A. Burke (Sep 07, 2004 at 04:56 GMT) |
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