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Andy goes Berserk - Part 1
Andy goes Berserk - Part 1
| Name: | Andy Hawkins | ![]() |
|---|---|---|
| Date Posted: | Jun 07, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Andy Hawkins |
Blog post
So while adding comments to Sashi's Quests I got all inspired to make a Berserk clone with TGB. This will be a good starting point for me to learn it. Stay tuned!!!
Oh... feature list...
1. Everything is combustable - so don't go around blasting everything - you might not be able to get out of the rooms yourself.
2. Big cash prizes!!! Like Smash TV - but the prizes are multipliers like in pinball and weapon powerups.
3. End of level boss.
4. Sort of a grid-wars clone, which is a robotron clone, which is a berserk clone - cool! Full circle.
5. Electronic noises like in Defender - I will produce these using a soft synth.
6. Multiplayer - TGB does multiplayer doesn't it?
7. Development schedule - 40 hours pre-pro, 80 hours game dev, 60 hours bug test, 20 hours release. 2 hours a day, be ready in 100 days - release around mid Sept, early Oct.
Ciao!
Oh... feature list...
1. Everything is combustable - so don't go around blasting everything - you might not be able to get out of the rooms yourself.
2. Big cash prizes!!! Like Smash TV - but the prizes are multipliers like in pinball and weapon powerups.
3. End of level boss.
4. Sort of a grid-wars clone, which is a robotron clone, which is a berserk clone - cool! Full circle.
5. Electronic noises like in Defender - I will produce these using a soft synth.
6. Multiplayer - TGB does multiplayer doesn't it?
7. Development schedule - 40 hours pre-pro, 80 hours game dev, 60 hours bug test, 20 hours release. 2 hours a day, be ready in 100 days - release around mid Sept, early Oct.
Ciao!
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Submit your own resources!| Thomas Buscaglia (Jun 08, 2006 at 05:19 GMT) |
Also, I haven't had a chance to play with it yet, but to answer your question: yes, TGB does have a networking layer.
| Vashner (Jun 08, 2006 at 05:51 GMT) |
:)
| Joshua Dallman (Jun 08, 2006 at 05:52 GMT) |
| Andy Hawkins (Jun 08, 2006 at 13:57 GMT) |
Edited on Jun 08, 2006 23:04 GMT
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