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Plan for Jacob Dankovchik
Plan for Jacob Dankovchik
| Name: | Jacob Dankovchik | |
|---|---|---|
| Date Posted: | May 04, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Jacob Dankovchik |
Blog post
Working on a particle pack now. So far, so good.
As some ma have heard me discussing in the IRC channel, I am working on a particle content pack. This pack will consist of several particles and sample effects, using each one in some form of useful effect. Each particle will come in (if used in a sample effect) a colored version and a non-colored one. The pack is still much in work however.
The pack won't use any sort of modified engine code. While the effects will be a bit weaker then possible because of this, I want the particles and their effects to be usable by everyone. Perhaps later down the line i'll create an Advanced Pack with modified code and more complex effects. But i'll worry about this one for now. ;)
Its still very early in production and there is a long ways to go, but here are a few sample shots.
This is the Electrical Web. It forms a pretty smooth sphere with the particles.

This is the Fire Cloud. Its a very soft, smooth rolling fire effect.

This is the Electrical Storm effect. It has the blue bolts with larger bolts shooting outward and emits sparks.

This is the Fire Spell effect. I made this as something that may look nice as a spell effect of some sort perhpaps.

This is the Ice Spell effect. Made this for an ice spell of some sort.

This is the Falling Leaf effect. I made this for nature scenes, leaves slowly falling from trees.

This is one of my favorite effects, the Hell Aura. I think the picture speaks for itself. ;) Looks awesome in motion though.

This is the Blood Effect. A simple little blood cloud effect. Going to be tweaked though.

And here is one big pic of the whole scene.

Theres still much to come of cource. This is just a small peice of it. I already made an explosion, probably going to tweak it up. Then I'm going to do things like dirt puffs and simple effects too. The biggest effect that'll be in this pack is the waterfall. It'll be massive! I'll be sure to keep updated. :)
The pack won't use any sort of modified engine code. While the effects will be a bit weaker then possible because of this, I want the particles and their effects to be usable by everyone. Perhaps later down the line i'll create an Advanced Pack with modified code and more complex effects. But i'll worry about this one for now. ;)
Its still very early in production and there is a long ways to go, but here are a few sample shots.
This is the Electrical Web. It forms a pretty smooth sphere with the particles.

This is the Fire Cloud. Its a very soft, smooth rolling fire effect.

This is the Electrical Storm effect. It has the blue bolts with larger bolts shooting outward and emits sparks.

This is the Fire Spell effect. I made this as something that may look nice as a spell effect of some sort perhpaps.

This is the Ice Spell effect. Made this for an ice spell of some sort.

This is the Falling Leaf effect. I made this for nature scenes, leaves slowly falling from trees.

This is one of my favorite effects, the Hell Aura. I think the picture speaks for itself. ;) Looks awesome in motion though.

This is the Blood Effect. A simple little blood cloud effect. Going to be tweaked though.

And here is one big pic of the whole scene.

Theres still much to come of cource. This is just a small peice of it. I already made an explosion, probably going to tweak it up. Then I'm going to do things like dirt puffs and simple effects too. The biggest effect that'll be in this pack is the waterfall. It'll be massive! I'll be sure to keep updated. :)
Recent Blog Posts
| List: | 10/05/07 - My first real work in over a year... 09/18/06 - Gone for 8 weeks, but seems like forever. 01/08/06 - Interactive Atlas Demo 10/25/05 - Plan for Jacob Dankovchik 10/23/05 - Plan for Jacob Dankovchik 07/10/05 - Plan for Jacob Dankovchik 05/27/05 - Plan for Jacob Dankovchik 05/04/05 - Plan for Jacob Dankovchik |
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Submit your own resources!| Zach Gipson (May 04, 2005 at 01:32 GMT) |
| Ian Roach (May 04, 2005 at 01:44 GMT) |
The effects look great.
| Matthew Langley (May 04, 2005 at 01:52 GMT) |
| Josh Moore (May 04, 2005 at 02:13 GMT) |
Edited on May 04, 2005 02:54 GMT
| Jay Barnson (May 04, 2005 at 02:38 GMT) |
Done right, priced right, this is exactly the sort of generic, reusable content the Torque / indie community needs. Now I'm just wondering why nobody's thought of it before.
| Prairie Games (May 04, 2005 at 02:43 GMT) |
| James "Nycto" Frasca (May 04, 2005 at 05:05 GMT) |
| Frank Cayo (May 04, 2005 at 05:12 GMT) |
| Nick Zafiris (May 04, 2005 at 06:43 GMT) |
| Jacob Dankovchik (May 04, 2005 at 10:15 GMT) |
| Rob Parton (May 04, 2005 at 15:44 GMT) |
| FruitBatInShades (May 04, 2005 at 16:00 GMT) |
This looks interesting but would be great if you also wrote a tutorial explaining how you got the effects. What price bracket are you aiming at? I'd have thought $9.99 would be a good price for this sort of thing.
| Jeff Gran (May 04, 2005 at 16:23 GMT) |
| Jacob Dankovchik (May 04, 2005 at 19:13 GMT) |
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