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Plan for Jacob Dankovchik
Plan for Jacob Dankovchik
| Name: | Jacob Dankovchik | |
|---|---|---|
| Date Posted: | Apr 10, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Jacob Dankovchik |
Blog post
I'm sunburnt and hurting.. But thats not the point of this! The point is, Mr Inventory-Man now can wear clothing, as promised! :)
My inventory system is moving right along still! I got word today of an RPG starter kit in the works, and this really discouraged me however.. But all the same, I'm going to follow through on this inventory, no matter how hard and buggy it comes out!
The context menu idea didn't work as well as I'd hoped, so instead I used a full screen GUI that opens when you right click an item. That'll display info in the center and the bottom will have the function buttons.
There are a few issues with this however. For example, in order to keep the player from being able to drag items outside of his bag, I made the max and min Position varaibles, as discussed in my previous .plan. The thing is though, these don't do relative sizing with the GUI window, so you'll have to install if statements for each resolution setting and set the max and min Positions accordingly through script.
Also, when items are equiped, you will also have to do this with their position and extents.
Player stats are not updated yet from equipped items, thats comming up. First im going to make the toss function, then im going to do a full code cleanup up to this point, then continue forward.
All items on my player were picked up by the player, appeard in the bag, right clicked to open the option menu, and equiped via that menu.
As before, this art was used from Ultima Online and is not my own.
Also, let me know if you think this would be worth me stickin too. Like I said, the mention of an RPG starter kit being made is rather discouraging, knowing that my inventory system is desitined to get out-done pretty brutally. But if you have interest in this one, seeing as it's already nearing a release point, let me know. Thanks!

The context menu idea didn't work as well as I'd hoped, so instead I used a full screen GUI that opens when you right click an item. That'll display info in the center and the bottom will have the function buttons.
There are a few issues with this however. For example, in order to keep the player from being able to drag items outside of his bag, I made the max and min Position varaibles, as discussed in my previous .plan. The thing is though, these don't do relative sizing with the GUI window, so you'll have to install if statements for each resolution setting and set the max and min Positions accordingly through script.
Also, when items are equiped, you will also have to do this with their position and extents.
Player stats are not updated yet from equipped items, thats comming up. First im going to make the toss function, then im going to do a full code cleanup up to this point, then continue forward.
All items on my player were picked up by the player, appeard in the bag, right clicked to open the option menu, and equiped via that menu.
As before, this art was used from Ultima Online and is not my own.
Also, let me know if you think this would be worth me stickin too. Like I said, the mention of an RPG starter kit being made is rather discouraging, knowing that my inventory system is desitined to get out-done pretty brutally. But if you have interest in this one, seeing as it's already nearing a release point, let me know. Thanks!

Recent Blog Posts
| List: | 10/05/07 - My first real work in over a year... 09/18/06 - Gone for 8 weeks, but seems like forever. 01/08/06 - Interactive Atlas Demo 10/25/05 - Plan for Jacob Dankovchik 10/23/05 - Plan for Jacob Dankovchik 07/10/05 - Plan for Jacob Dankovchik 05/27/05 - Plan for Jacob Dankovchik 05/04/05 - Plan for Jacob Dankovchik |
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Submit your own resources!| Ed Johnson (Apr 10, 2005 at 03:23 GMT) |
| Ed Johnson (Apr 10, 2005 at 03:24 GMT) |
| Nick Zafiris (Apr 10, 2005 at 07:36 GMT) |
Nick
| Ed Johnson (Apr 10, 2005 at 10:00 GMT) |
| Jacob Dankovchik (Apr 10, 2005 at 11:04 GMT) |
And thanks for the support :D
| Nick Zafiris (Apr 10, 2005 at 20:53 GMT) |
| Ed Johnson (Apr 12, 2005 at 07:31 GMT) |
| Ed Johnson (Apr 17, 2005 at 02:44 GMT) |
| Jacob Dankovchik (Apr 17, 2005 at 13:00 GMT) |
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