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greenRobot

greenRobot
Name:Dan Pascal 
Date Posted:Nov 21, 2007
Rating:5.0 out of 5
Public:YES
Comments:YES
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GreenRobot Update









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Johnathon   (Nov 21, 2007 at 03:42 GMT)
Impressive.

Ian Roach   (Nov 21, 2007 at 05:48 GMT)
Wow love the isometric view. love these sort of games. Look forward to seeing more :)

Anthony Potamitis   (Nov 21, 2007 at 09:15 GMT)
This reminds me of Syndicate, nice one! Is this using the Game Builder? hows it handle Isometric? much of a pain to code?

Andy Hawkins   (Nov 21, 2007 at 11:45 GMT)
Reminds me of Mech Commander - I never should have sold that game :( Bring it on!!!!

Mohamed ElShami   (Nov 21, 2007 at 12:59 GMT)
Cool, some real stuff with TGB! Looks like you have customized the layers and collision code in TGB for Isometric,

Dan Pascal   (Nov 21, 2007 at 13:48 GMT)
hey thanks all,
this is done with TorqueX and TXB actually,

Rex   (Nov 21, 2007 at 15:37 GMT)
Nice work! very clean looking...

John Kanalakis   (Nov 21, 2007 at 22:07 GMT)
Looks great, Dan. I can't wait to see the next video.

James Ford   (Nov 24, 2007 at 20:35 GMT)
Awesome, reminds me of syndicate for some reason.

Ray MacDonald   (Jan 18, 2008 at 22:51 GMT)   Resource Rating: 5
Great tutorial but GR05.zip seems to be damaged. It's 0k in size.

Dan, do you do freelance artwork for games? I'm looking for a good isometric artist.

Dan Pascal   (Jan 18, 2008 at 23:37 GMT)
Thanks Ray, I'm uploading GR05 now.

The artwork is not mine. I had a subscriptiion to Turbosquid a while back, so I have lots of 3d models...

Weber State University (#0023)   (Mar 03, 2008 at 05:42 GMT)
Having problems with the mechSouthwest400x10x2Material... I'm getting a warning from Visual Studio: "Texture is too big to work on all graphics cards. This image is sized 4000x800, but many cards do not support sizes larger than 2048." Apparently mine is one of those cards.

If I try to add (drag & drop) the material to the TXB material palette, it simply doesn't show up. Have you heard about a problem like this?

Thanks for the great tutorial. I like the ISO view as well.

Dan Pascal   (Mar 03, 2008 at 17:09 GMT)
hmm, I'm going to see if I can add mutilple png strips to a single animation in txb- or if it has to be done in code. I'll get back to you with an answer.

Weber State University (#0023)   (Mar 04, 2008 at 17:39 GMT)
OK, thanks Dan. Much appreciated! Is it possible to simply tile the mech differently? Maybe instead of 10x2, maybe 5x4 or something? This would keep tile size smaller than the width, I'm thinking. I wouldn't mind giving this a try, if you think it would work. I've only got photoshop, don't know if there would be a better way to re-tile that strip. --Adam

Dan Pascal   (Mar 05, 2008 at 21:25 GMT)
Adam, ya try that, cut up that png strip in photoshop and stick it back together, let me know if it works.

Dan Pascal   (Sep 09, 2008 at 20:28 GMT)
VIDEO"S ARE GONE

BUT THE KIT LIVES ON

IN FABULOUS TX2.0

get your's here: www.danpascal.com/GreenRobot2.zip

ps. it crashes when you get hit by a car

ANOTHER RELEASE ON THE WAY SOON
stay tuned..
Edited on Sep 09, 2008 20:30 GMT

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