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Plan for Jeremy Read
Plan for Jeremy Read
| Name: | Jeremy Read | |
|---|---|---|
| Date Posted: | Mar 12, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Jeremy Read |
Blog post
I just bought Torque 2D last night. Had fun for about 10 minutes when I found an error in the tutorial that stops the code from compiling but other than that it's looking great.
I'm currently planning on doing a remake of Captain Comic in Torque 2D, since it should be fairly easy to implement (basic platformer engine , only x scrolling required). Though I'll definitely be improving the interface. I'm thinking of just overlaying the health on the top right of the screen and hiding the other info in an inventory screen. Which would save an awful lot of screen real estate used by the original. Plus it would give the added bonus of being wide screen.
If you want to help just send me an email.
I'm currently planning on doing a remake of Captain Comic in Torque 2D, since it should be fairly easy to implement (basic platformer engine , only x scrolling required). Though I'll definitely be improving the interface. I'm thinking of just overlaying the health on the top right of the screen and hiding the other info in an inventory screen. Which would save an awful lot of screen real estate used by the original. Plus it would give the added bonus of being wide screen.
If you want to help just send me an email.
Recent Blog Posts
| List: | 03/12/05 - Plan for Jeremy Read 12/14/04 - Plan for Jeremy Read |
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Submit your own resources!| Melv May (Mar 12, 2005 at 10:16 GMT) |
Good Luck with your project and sincere thanks for choosing T2D for your dev platform, may it serve you well. :)
- Melv.
| Jeremy Read (Mar 13, 2005 at 06:49 GMT) |
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