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fps Environment pack in TGEA

fps Environment pack in TGEA
Name:Sean Tiffany
Date Posted:Jan 20, 2008
Rating:Not Rated
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Blog post
I was curious to see the "fps Environment" pack in TGEA so here is the result so far..





i am using my own custom TGEA build called "battlefront" which features:

..PlayerSplash - looks good with TGEA water when colored gray high transparency
..Footprints - had to have them back!
..Footpuffs - " "
..fxFoliageReplicator
..fxShapeReplicator
..Uncommented specular highlight in the water shader
..Rigidbody Physics objects
..some other stuff i've forgotten about

Recent Blog Posts
List:01/20/08 - fps Environment pack in TGEA
10/30/06 - Learning/Enjoying TGE..

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Pesto126   (Jan 20, 2008 at 20:06 GMT)
Photos look nice.. a bit dark.. but nice.

Todd Pickens   (Jan 21, 2008 at 02:12 GMT)
Sean,

Very nice job.

I am actually working on that update right now. It is WAY over due, but if you have seen the www.garagegames.com/mg/snapshot/view.php?qid=1564 the you can guess what has been taking up all of my time.

I am trying to get everything done on the free update within a week or two (fingers crossed), so that I can get it out there and into everyones hands. It will have all the goodies mentioned here www.garagegames.com/blogs/44513/12642 and a few others just for good measure.

Stefan *Shaderman* Greven   (Jan 21, 2008 at 15:09 GMT)
Looks very nice! Are you going to share some of that stuff (I'm talking about the splashes)? Willing to send you some cookies... :)
Edited on Jan 21, 2008 15:13 GMT

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