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Plan for Josiah Wang

Plan for Josiah Wang
Name:Josiah Wang
Date Posted:Feb 05, 2005
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Profile Page:View profile page for Josiah Wang

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Progressing my journey further into the unknown realms of art....
Well, had a snow day yesterday. So I fired up gameSpace and though I might start doing work on my humanoid character. What I found out was that i'm crap at modelling humanoids (or even robots...) and even more crap at animating them. My results were pretty horrendous (it's a good thing gameSpace creations aren't alive....or else i'd probably be arrested for torture >.<). Anyone have a sample .scn i can borrow that has a rigged character all ready? (preferably with puppeteer...)

Worked on my design doc a little bit today and I got pretty excited as to how it was turning out...who knows, maybe this game will actually get off the ground. Just check out my profile piccie for a preview =D

The name's Beanie the Bigheaded Bird - he weighs in at 30k polys (ouch), but I remodelled a lower version that only had 1.3k. Still looks pretty comical....I'll post up my design doc here once i'm done.

Till then, peace out.

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09/10/05 - Plan for Josiah Wang
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07/23/05 - Plan for Josiah Wang
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03/04/05 - Plan for Josiah Wang
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Joshua Dallman   (Feb 06, 2005 at 00:37 GMT)
have you taken any traditional drawing classes on anatomy? that would really help your 3d skills if you haven't.

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