by date
Plan for Matt Summers
Plan for Matt Summers
| Name: | Matt Summers | ![]() |
|---|---|---|
| Date Posted: | Jul 27, 2004 | |
| Rating: | 4.5 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Matt Summers |
Blog post
gameSpace/trueSpace DTS exporter version 2.0 beta
We've started beta testing the next version of the DTS exporter for gameSpace and trueSpace. This version is a complete rewrite of the exporter from the ground up using the DTS SDK Plus. Because of this the entire setup process has been completely redesigned and it is now nearly identical to the Max and Maya exporters.
The exporter no longer uses layers but you can still use them to organize your scene. Setup now uses a DTS hierarchy with detail markers, sequence markers, etc.
Here is an example of the hierarchy setup:

All of the properties that are stored as custom object attributes in Maya or Max are stored in object notes in gameSpace. (note: because of this we cannot support older versions of trueSpace)
This version is feature complete including: IFL, Ground Transform, Vertex and Texture animation, .cfg files etc.
I'm writing the docs and creating several sample scenes to go with the exporter. Depending on how the testing goes and the time it takes to finish up the docs will determine the release date. I'm hoping for this weekend, but no promises.
Clark's great work on the DTS SDK plus has made this exporter twice as good as the last version. Special thanks to Clark and Joe from Brave Tree and Pavol from Caligari their help and insight.
The exporter no longer uses layers but you can still use them to organize your scene. Setup now uses a DTS hierarchy with detail markers, sequence markers, etc.
Here is an example of the hierarchy setup:

All of the properties that are stored as custom object attributes in Maya or Max are stored in object notes in gameSpace. (note: because of this we cannot support older versions of trueSpace)
This version is feature complete including: IFL, Ground Transform, Vertex and Texture animation, .cfg files etc.
I'm writing the docs and creating several sample scenes to go with the exporter. Depending on how the testing goes and the time it takes to finish up the docs will determine the release date. I'm hoping for this weekend, but no promises.
Clark's great work on the DTS SDK plus has made this exporter twice as good as the last version. Special thanks to Clark and Joe from Brave Tree and Pavol from Caligari their help and insight.
Recent Blog Posts
| List: | 10/05/05 - Plan for Matt Summers 11/16/04 - Plan for Matt Summers 08/20/04 - Plan for Matt Summers 07/27/04 - Plan for Matt Summers 06/18/04 - Plan for Matt Summers 04/09/04 - Plan for Matt Summers |
|---|
Submit your own resources!| Eustacia Green (Jul 27, 2004 at 19:11 GMT) |
| Jon Britton (Jul 27, 2004 at 20:02 GMT) |
| Frogger (Jul 27, 2004 at 20:42 GMT) |
%Thanks, nice work so far!
| Matt Summers (Jul 27, 2004 at 21:35 GMT) |
trueSpace 5.5 doesn't support object notes and its animation system is slightly different than trueSpace 6.x, because of this it would a fair amout of work to support version 5.5 and would require a special version written just for it.
We are making the exporter for the tools that we are using at the moment and probably won't be writing a version for 5.5. However the source for this exporter will be available in case someone else would like to do so.
Edited on Jul 28, 2004 04:04 GMT
You must be a member and be logged in to either append comments or rate this resource.



4.5 out of 5


