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Plan for John Vanderbeck
Plan for John Vanderbeck
| Name: | John Vanderbeck | |
|---|---|---|
| Date Posted: | Aug 20, 2004 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for John Vanderbeck |
Blog post
Torque GUI Builder and Mayhem 2090
The first release of the Torque GUI Builder is now out. For the most part it is complete though there is still some cleaning up to do and a few maintenence functions left to be implemented before its "done". It currently supports quite a few basic Torque controls and the plugin system it uses allows easy adiditon of more at any time so that is a good thing :)
Mayhem 2090 is still moving along though it is doing so very very very very slowly :( As usual, finding people willing to work with only the hope of something coming back to them in the end is very hard to do. I have my network of friends and associates who are always willing to help, when they can, but that means i've got a constantly changing set of people working on the game and that means very slow development. It also means i've got gaps that slow things down even further. We're still in desperate need of a texture artist and a concept artist.
Since I like to show pictures in my .plans, here is one that encompasses both of the subjects in this .plan. The GUI Builder and Mayhem. The screenshot below is taken from the new show tool i've been wokring on after it was overhauled to use the new GUI builder. The model shown is a work in progress Mayhem 2090 model of the Ritak Assault Vehicle which you've seen concept art for in previous plans.
Enjoy!

Mayhem 2090 is still moving along though it is doing so very very very very slowly :( As usual, finding people willing to work with only the hope of something coming back to them in the end is very hard to do. I have my network of friends and associates who are always willing to help, when they can, but that means i've got a constantly changing set of people working on the game and that means very slow development. It also means i've got gaps that slow things down even further. We're still in desperate need of a texture artist and a concept artist.
Since I like to show pictures in my .plans, here is one that encompasses both of the subjects in this .plan. The GUI Builder and Mayhem. The screenshot below is taken from the new show tool i've been wokring on after it was overhauled to use the new GUI builder. The model shown is a work in progress Mayhem 2090 model of the Ritak Assault Vehicle which you've seen concept art for in previous plans.
Enjoy!

Recent Blog Posts
| List: | 04/06/05 - Plan for John Vanderbeck 04/04/05 - Plan for John Vanderbeck 02/08/05 - Plan for John Vanderbeck 08/20/04 - Plan for John Vanderbeck 05/22/04 - Plan for John Vanderbeck 05/14/04 - Plan for John Vanderbeck 05/03/04 - Plan for John Vanderbeck 04/25/04 - Plan for John Vanderbeck |
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Submit your own resources!| Timothy Aste (Aug 20, 2004 at 16:37 GMT) |
That reminds me of the tank/command center on wheels from 'Aliens'
:)
| John Vanderbeck (Aug 20, 2004 at 16:54 GMT) |
| dakz0rz (Aug 20, 2004 at 23:24 GMT) |
| Bil Simser (Aug 21, 2004 at 01:08 GMT) |
| John Vanderbeck (Aug 21, 2004 at 01:29 GMT) |
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