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Thumb Up for MiniOne Racing.
Thumb Up for MiniOne Racing.
| Name: | Canon | ![]() |
|---|---|---|
| Date Posted: | Jul 24, 2008 | |
| Rating: | 5.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Canon |
Blog post
We need one of your thumb for MiniOne Racing!
Once again, we decided to enter the Intel Game Demo contest, with MiniOne Racing.
We won the contest last year, but this year, it's going to be more difficult : there are much more games, the quality is higher and ... we forgot to update our entry before before the final day!
Netherless, I invite everybody to take a look at this first gameplayvideo and the following screenshots, and then vote here.
First gameplay video :

Become the natural behind the wheel you dreamed about when you were playing with your toy vehicles.
MiniOne Racing is a thrilling racing game which lets players drive colorful, humorous miniature vehicles around various locations created by a kid : beach, playground ... and even other planet!
Features
- 4 vehicles : tank, offroad, racing car, flying saucer.
- 4 univers : beach, school, camping, planet far away.
- 25 unique tracks and arenas
- 4 game modes : free tracks, ligues, equilibrium, jump
- many different bonus
- Lan and Internet games
- online scores
- Windows and MacOSX versions
category : best game on the go
The key features implemented in MiniOne Racing for the Best Game on the Go category are:
- Wireless signal strength displayed.
- Automatic selection of Power Scheme
- Screen Brightness and game performances depending on current battery capacity and current power source.
- Capping framerate to monitor frequency when battery power is under 50%.
- Alerts displayed when battery or wireless signal are low.
- Options to allow player to disable Intel tests and to make Wifi and Battery GUI elements invisible.






Thank you!
Christophe
www.frogames.com
www.frogames.net
Once again, we decided to enter the Intel Game Demo contest, with MiniOne Racing.
We won the contest last year, but this year, it's going to be more difficult : there are much more games, the quality is higher and ... we forgot to update our entry before before the final day!
Netherless, I invite everybody to take a look at this first gameplayvideo and the following screenshots, and then vote here.
First gameplay video :

Become the natural behind the wheel you dreamed about when you were playing with your toy vehicles.
MiniOne Racing is a thrilling racing game which lets players drive colorful, humorous miniature vehicles around various locations created by a kid : beach, playground ... and even other planet!
Features
- 4 vehicles : tank, offroad, racing car, flying saucer.
- 4 univers : beach, school, camping, planet far away.
- 25 unique tracks and arenas
- 4 game modes : free tracks, ligues, equilibrium, jump
- many different bonus
- Lan and Internet games
- online scores
- Windows and MacOSX versions
category : best game on the go
The key features implemented in MiniOne Racing for the Best Game on the Go category are:
- Wireless signal strength displayed.
- Automatic selection of Power Scheme
- Screen Brightness and game performances depending on current battery capacity and current power source.
- Capping framerate to monitor frequency when battery power is under 50%.
- Alerts displayed when battery or wireless signal are low.
- Options to allow player to disable Intel tests and to make Wifi and Battery GUI elements invisible.






Thank you!
Christophe
www.frogames.com
www.frogames.net
Recent Blog Posts
| List: | 11/15/08 - Kiva and MiniOne Racing video 07/24/08 - Thumb Up for MiniOne Racing. 07/17/08 - Summary 07/10/08 - Happy new year! 12/18/07 - Penguins Arena, Christmas Update 09/12/07 - digg Penguins Arena! 09/05/07 - Done! 08/22/07 - Ready? |
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Submit your own resources!| Grugin (Jul 24, 2008 at 13:40 GMT) |
| Dan Keller (Jul 24, 2008 at 14:53 GMT) |
| Mathieu (Jul 24, 2008 at 14:58 GMT) Resource Rating: 5 |
Vehicles collisions is also a bit tricky in TGE.
| Kory James (Jul 24, 2008 at 15:02 GMT) |
| Mathieu (Jul 24, 2008 at 15:08 GMT) Resource Rating: 5 |
We worked on split screen years ago but we had technical difficulties (if I remember right the second player did not move if the main camera wasn't looking at him + more issues...)
| Ian Roach (Jul 25, 2008 at 00:39 GMT) |
| Sailendu Behera (Aug 08, 2008 at 18:53 GMT) |
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5.0 out of 5


