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COD: Lighting (pictures)
COD: Lighting (pictures)
| Name: | Eric Forhan | |
|---|---|---|
| Date Posted: | Dec 09, 2007 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Eric Forhan |
Blog post
After my last plan, I found myself disappointed with the how my entry, COD (Cubicles of Despair), into the Gameflood: Infinity contest looked via screenshots. Too dark, too blue and not conveying the detail or use of shaders very well. I knew they were in the game; They just didn't come through in the pictures. This prompted me to look into brightening the level.
Overall, I'm not only happy for the results for screenshots, but I think the in-game visual experience has been enhanced. The world seems more vibrant; more alive. The whole building no longer feels like it has a slightly bluish tint from the Sun's ambient light. Previously, a single large omni light on each level indicated whether the side was "blue" or "red". Now, a combination of many red or blue-tinted lights plus uniquely-colored textures makes for more obvious and uniform differences in levels.





Overall, I'm not only happy for the results for screenshots, but I think the in-game visual experience has been enhanced. The world seems more vibrant; more alive. The whole building no longer feels like it has a slightly bluish tint from the Sun's ambient light. Previously, a single large omni light on each level indicated whether the side was "blue" or "red". Now, a combination of many red or blue-tinted lights plus uniquely-colored textures makes for more obvious and uniform differences in levels.
Recent Blog Posts
| List: | 12/09/07 - COD: Lighting (pictures) 12/05/07 - To Infinity and beyond! |
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Submit your own resources!| Eric Forhan (Dec 09, 2007 at 21:42 GMT) |
The Gameflood: Infinity guys can correct me, but I think they're still accepting beta testers. Contact them via this post.
| Stephan (viKKing) Bondier (Dec 09, 2007 at 21:46 GMT) |
You should have blogged with the previous rendering.
Woah!... what a change. This is a brilliant (pun intended) use of lighting. 8-)
Edited on Dec 09, 2007 21:46 GMT
| Chris \"C2\" Byars (Dec 09, 2007 at 21:47 GMT) |
| J.C. Smith (Dec 10, 2007 at 09:26 GMT) |
| Pesto126 (Dec 10, 2007 at 13:34 GMT) |
But.. I'd take these anyday... the office building shots look really nice.
| Eric Preisz (Dec 10, 2007 at 15:02 GMT) |
Good work and thanks for sharing.
| Sean H. (Dec 10, 2007 at 18:36 GMT) |
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