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Puzzle Gaiden Makes Progress and Pre-Demo is Released Privately!
Puzzle Gaiden Makes Progress and Pre-Demo is Released Privately!
| Name: | Bryan Edds | |
|---|---|---|
| Date Posted: | Dec 28, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Bryan Edds |
Blog post
Puzzle Gaiden has made more progress! I have just recently released a private pre-demo to a few people, and have gotten a small amount of feedback on it. If you would like to request a copy, just give me an e-mail at the address in my profile or contact me in the #garagegames IRC room if I'm in there (would be quicker). I just ask for some feedback in return for a copy of it since I really, REALLY need feedback!
As for progress, there have been some major overhauls recently. Foremost, the story outline has been totally redone. While the original story of the game was interesting, it was somewhat convoluted and it didn't really seem to go anywhere. The new story is much more interesting and the characters are much more varied. It's a big win!
Following this, the whole overworld map was redone. Only one of the continents has been finished though. This one is the mountainous / foresty continent for those familiar with that old RPG standby. The other continents will be painted with ice, desert, and other themes once I get around to it. Here's a pic for ya!

Also, the game's flow is now more non-linear than before. Of course, the story is linear, but now you are able to explore almost any place in the world so long as you are powerful / skilled enough to get there. So you have a choice to advance the story or explore the world and gain power and special items. It all depends on what you are in the moode for.
Here's some screeshots take hopefully garner interest in the game.
This is the first scene in the game where you are woken from a dream -

Here's a shot of your first encounter with the world map. You'll need to beat the practice battles to get access to new places on the world map!

Here's the character setup screen where you can configure up to twelve characters you will eventually in in the game!

Here you are shopping! How candid!

Here are some pics of the early battles in the game -




Well, that's about it for now. Until next .plan!
As for progress, there have been some major overhauls recently. Foremost, the story outline has been totally redone. While the original story of the game was interesting, it was somewhat convoluted and it didn't really seem to go anywhere. The new story is much more interesting and the characters are much more varied. It's a big win!
Following this, the whole overworld map was redone. Only one of the continents has been finished though. This one is the mountainous / foresty continent for those familiar with that old RPG standby. The other continents will be painted with ice, desert, and other themes once I get around to it. Here's a pic for ya!

Also, the game's flow is now more non-linear than before. Of course, the story is linear, but now you are able to explore almost any place in the world so long as you are powerful / skilled enough to get there. So you have a choice to advance the story or explore the world and gain power and special items. It all depends on what you are in the moode for.
Here's some screeshots take hopefully garner interest in the game.
This is the first scene in the game where you are woken from a dream -

Here's a shot of your first encounter with the world map. You'll need to beat the practice battles to get access to new places on the world map!

Here's the character setup screen where you can configure up to twelve characters you will eventually in in the game!

Here you are shopping! How candid!

Here are some pics of the early battles in the game -




Well, that's about it for now. Until next .plan!
Recent Blog Posts
| List: | 02/12/06 - Life, Unright-Sized 02/01/06 - Puzzle Gaiden Gets Neglected 12/28/05 - Puzzle Gaiden Makes Progress and Pre-Demo is Released Privately! 09/01/05 - Plan for Bryan Edds 07/03/05 - Plan for Bryan Edds 02/11/05 - Plan for Bryan Edds 04/19/04 - Plan for Bryan Edds |
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Submit your own resources!| Anders Linder-Noren (Dec 28, 2005 at 17:17 GMT) |
Edited on Dec 28, 2005 17:21 GMT
| Alan H (Dec 28, 2005 at 17:59 GMT) |
I like the menu's and the world map brings back memories of the good ol' days of early games.
| David Montgomery-Blake (Dec 28, 2005 at 18:39 GMT) |
| Bryan Edds (Dec 29, 2005 at 03:24 GMT) |
David - thanks! Your e-mail is on the way!
| Bryan Edds (Dec 29, 2005 at 05:25 GMT) |
| Melv May (Dec 29, 2005 at 15:55 GMT) |
- Melv.
Edited on Dec 29, 2005 15:56 GMT
| David Montgomery-Blake (Dec 29, 2005 at 16:23 GMT) |
| Bryan Edds (Dec 29, 2005 at 18:01 GMT) |
| Melv May (Dec 29, 2005 at 19:45 GMT) |
Looking good.
- Melv.
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